Replay
  • HumanKndnny
    1. Archmage, level 3
    2. Paladin, level 3
  • Night ElfSonik
    1. Warden, level 2
    2. Naga Sea Witch, level 1
vs
Game length
00:10:21
Patch
2.00
Downloads
31
Tidehunters 1.2
Download map
Game
1v1 on patch 2.00 (build 6116)
File
.w3g
Uploaded
Nov 29, 2025 by kover2177
Game breakdown

Kndnny (aony123#3977)

223 APM

Heroes

  • ArchmageLevel 3
    1. Summon Water Elemental level 2
    2. Brilliance Aura level 1
  • PaladinLevel 3
    1. Holy Light level 2
    2. Devotion Aura level 1

Units

  • Peasant9
  • Rifleman8
  • Priest3
  • Sorceress2
  • Footman1

Buildings

  • Farm9
  • Altar of Kings4
  • Keep2
  • Scout Tower2
  • Arcane Tower2
  • Barracks1
  • Blacksmith1
  • Arcane Sanctum1

Upgrades

  • Long Rifles
  • Gunpowder

Items

  • Scroll of Healing1

Control groups

Group 12345
Set 23 17 5 6 1
Used 245 151 167 147 134
Actions by type
Right clicks
858
Selections
257
Control group selections
844
Control groups set
52
Build and train orders
72
Abilities
17
Basic commands
119
Item uses
1
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Sonik (IronSonik#2342)

237 APM

Heroes

  • WardenLevel 2
    1. Shadow Strike level 2
  • Naga Sea WitchLevel 1
    1. Frost Arrows level 1

Units

  • Wisp15
  • Druid of the Claw3
  • Archer2

Buildings

  • Moon Well5
  • Tree of Ages2
  • Ancient of Lore2
  • Tree of Eternity2
  • Altar of Elders1
  • Ancient of War1
  • Ancient of Wonders1
  • Hunter's Hall1

Upgrades

  • Backpack
  • Druid of the Claw TrainingLevel 3

Items

  • Orb of Venom5
  • Boots of Speed1
  • Staff of Preservation1

Control groups

Group 123456
Set 101 31 9 2 2 19
Used 194 154 15 95 109 153
Actions by type
Right clicks
688
Selections
513
Control group selections
720
Control groups set
164
Build and train orders
64
Abilities
38
Basic commands
182
Item uses
1
Subgroup switches
0
Units removed from queue
0
Escape presses
1

Timeline

Human
6,320

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,835 2:35 3,670 5:10 5,505 7:45 7,340 10:21
Army2,490
Economy675
Production1,030
Technology855
Support1,270
NightelfData incomplete
7,340

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,835 2:35 3,670 5:10 5,505 7:45 7,340 10:21
Army1,025
Economy900
Production640
Technology1,350
Support3,425

Partial spend: actions with unknown prices are excluded.

10:21 / 10:21
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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