Replay
  • UndeadPink
    1. Death Knight, level 4
    2. Lich, level 3
    3. Dark Ranger, level 1
  • HumanDeathnote
    1. Archmage, level 3
    2. Mountain King, level 1
    3. Paladin, level 1
vs
Game length
00:12:31
Patch
2.00
Downloads
43
Last Refuge 1.5
Download map
Game
1v1 on patch 2.00 (build 6116)
File
.w3g
Uploaded
Nov 29, 2025 by kover2177
Game breakdown

Pink (guhi#11801)

281 APM

Heroes

  • Death KnightLevel 4
    1. Death Coil level 2
    2. Unholy Aura level 2
  • LichLevel 3
    1. Frost Nova level 2
    2. Frost Armor level 1
  • Dark RangerLevel 1
    1. Black Arrow level 1

Units

  • Acolyte8
  • Ghoul7
  • Crypt Fiend6
  • Obsidian Statue4
  • Forest Troll Shadow Priest2

Buildings

  • Ziggurat5
  • Altar of Darkness3
  • Graveyard2
  • Crypt1
  • Tomb of Relics1
  • Halls of the Dead1
  • Slaughterhouse1
  • Black Citadel1

Upgrades

  • Destroyer Form
  • Creature AttackLevel 2
  • Web

Items

  • Rod of Necromancy3
  • Orb of Corruption1

Control groups

Group 12345
Set 53 15 2 2 2
Used 437 214 459 167 197
Actions by type
Right clicks
962
Selections
520
Control group selections
1474
Control groups set
74
Build and train orders
176
Abilities
47
Basic commands
212
Item uses
4
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Deathnote (Odinnsdagr#2292)

239 APM

Heroes

  • ArchmageLevel 3
    1. Summon Water Elemental level 2
    2. Brilliance Aura level 1
  • Mountain KingLevel 1
    1. Storm Bolt level 1
  • PaladinLevel 1
    1. Holy Light level 1

Units

  • Peasant27
  • Footman14
  • Flying Machine4
  • Knight1

Buildings

  • Farm8
  • Scout Tower7
  • Guard Tower4
  • Barracks2
  • Workshop2
  • Altar of Kings1
  • Town Hall1
  • Arcane Tower1
  • Keep1
  • Arcane Vault1
  • Lumber Mill1
  • Blacksmith1
  • Castle1

Upgrades

  • DefendLevel 2
  • Lumber Harvesting

Items

  • Potion of Healing2
  • Lesser Clarity Potion1
  • Scroll of Regeneration1

Control groups

Group 123456
Set 93 2 9 32 14 7
Used 376 9 49 468 62 122
Actions by type
Right clicks
810
Selections
486
Control group selections
1086
Control groups set
157
Build and train orders
161
Abilities
33
Basic commands
182
Item uses
1
Subgroup switches
0
Units removed from queue
0
Escape presses
3

Timeline

Undead
8,105

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,169 3:07 4,338 6:15 6,506 9:23 8,675 12:31
Army3,320
Economy600
Production880
Technology820
Support2,485
HumanData incomplete
8,675

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,169 3:07 4,338 6:15 6,506 9:23 8,675 12:31
Army2,535
Economy2,410
Production780
Technology1,140
Support1,810

Partial spend: actions with unknown prices are excluded.

12:31 / 12:31
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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