Replay
  • OrcOrcbrave
    1. Far Seer, level 4
    2. Tauren Chieftain, level 5
  • HumanInspired
    1. Archmage, level 5
    2. Mountain King, level 4
vs
Game length
00:13:39
Patch
2.00
Downloads
51
Tidehunters 1.2
Download map
Game
1v1 on patch 2.00 (build 6116)
File
.w3g
Uploaded
Nov 29, 2025 by kover2177
Game breakdown

Orcbrave (Orcbrave#3966)

348 APM

Heroes

  • Far SeerLevel 4
    1. Feral Spirit level 2
    2. Chain Lightning level 2
  • Tauren ChieftainLevel 5
    1. Endurance Aura level 3
    2. War Stomp level 2

Units

  • Peon7
  • Shaman7
  • Grunt7
  • Troll Headhunter/Berserker6
  • Raider4
  • Kodo Beast2

Buildings

  • Orc Burrow5
  • Voodoo Lounge3
  • Altar of Storms1
  • War Mill1
  • Barracks1
  • Stronghold1
  • Spirit Lodge1
  • Beastiary1
  • Great Hall1

Upgrades

  • Pillage
  • Ensnare
  • Berserker Strength
  • Shaman Training

Items

  • Healing Salve7
  • Lesser Clarity Potion5
  • Scroll of Speed3
  • Potion of Lesser Invulnerability3
  • Mantle of Intelligence +31
  • Potion of Mana1

Control groups

Group 123890
Set 78 32 16 2 1 1
Used 334 336 102 229 333 425
Actions by type
Right clicks
1216
Selections
940
Control group selections
1759
Control groups set
130
Build and train orders
179
Abilities
133
Basic commands
328
Item uses
12
Subgroup switches
0
Units removed from queue
0
Escape presses
2

Inspired (Inspired#21581)

288 APM

Heroes

  • ArchmageLevel 5
    1. Summon Water Elemental level 3
    2. Brilliance Aura level 2
  • Mountain KingLevel 4
    1. Storm Bolt level 2
    2. Thunder Clap level 2

Units

  • Rifleman13
  • Peasant9
  • Footman4
  • Priest4
  • Sorceress2

Buildings

  • Farm7
  • Arcane Tower2
  • Keep2
  • Arcane Vault2
  • Altar of Kings1
  • Barracks1
  • Scout Tower1
  • Blacksmith1
  • Arcane Sanctum1
  • Lumber Mill1

Upgrades

  • Long Rifles
  • GunpowderLevel 3
  • Priest Training
  • Armor

Items

  • Potion of Mana8
  • Scroll of Healing3
  • Scroll of Regeneration2
  • Lesser Clarity Potion2
  • Potion of Healing2

Control groups

Group 123456
Set 41 12 7 2 2 3
Used 375 244 19 253 251 272
Actions by type
Right clicks
1136
Selections
745
Control group selections
1414
Control groups set
67
Build and train orders
153
Abilities
61
Basic commands
299
Item uses
7
Subgroup switches
0
Units removed from queue
0
Escape presses
2

Timeline

Orc
9,860

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,625 3:24 5,250 6:49 7,875 10:14 10,500 13:39
Army4,350
Economy910
Production655
Technology490
Support3,455
Human
10,500

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,625 3:24 5,250 6:49 7,875 10:14 10,500 13:39
Army4,055
Economy675
Production490
Technology855
Support4,425
13:39 / 13:39
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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