Replay
  • HumanSnow dream
    1. Mountain King, level 2
  • Night ElfSoYma
    1. Demon Hunter, level 2
    2. Naga Sea Witch, level 1
vs
Game length
00:07:37
Patch
2.00
Downloads
50
Tidehunters 1.2
Download map
Game
1v1 on patch 2.00 (build 6116)
File
.w3g
Uploaded
Nov 28, 2025 by kover2177
Game breakdown

Snow dream (Angelxuemen#3482)

186 APM

Heroes

  • Mountain KingLevel 2
    1. Storm Bolt level 1
    2. Bash level 1

Units

  • Peasant16
  • Footman15

Buildings

  • Farm3
  • Altar of Kings2
  • Arcane Tower2
  • Barracks1
  • Town Hall1
  • Scout Tower1
  • Arcane Vault1
  • Keep1
  • Lumber Mill1
  • Blacksmith1

Items

  • Dust of Appearance1
  • Boots of Speed1
  • Scroll of Regeneration1
  • Lesser Clarity Potion1

Control groups

Group 1234
Set 46 11 1 1
Used 254 70 123 24
Actions by type
Right clicks
543
Selections
234
Control group selections
471
Control groups set
59
Build and train orders
59
Abilities
7
Basic commands
4
Item uses
1
Subgroup switches
0
Units removed from queue
0
Escape presses
2

SoYma (Moon1234#21867)

297 APM

Heroes

  • Demon HunterLevel 2
    1. Mana Burn level 1
    2. Evasion level 1
  • Naga Sea WitchLevel 1
    1. Frost Arrows level 1

Units

  • Wisp21
  • Archer11
  • Dryad3

Buildings

  • Ancient Protector5
  • Moon Well4
  • Altar of Elders2
  • Ancient of Lore2
  • Ancient of War1
  • Ancient of Wonders1
  • Tree of Ages1
  • Hunter's Hall1

Upgrades

  • Nature's Blessing

Items

  • Boots of Speed1
  • Staff of Teleportation1

Control groups

Group 12345
Set 32 4 2 3 1
Used 575 213 561 17 0
Actions by type
Right clicks
530
Selections
190
Control group selections
1366
Control groups set
42
Build and train orders
60
Abilities
25
Basic commands
1
Item uses
4
Subgroup switches
0
Units removed from queue
0
Escape presses
4

Timeline

Human
5,745

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,628 1:54 3,255 3:48 4,883 5:42 6,510 7:37
Army2,025
Economy1,585
Production520
Technology460
Support1,155
Nightelf
6,510

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,628 1:54 3,255 3:48 4,883 5:42 6,510 7:37
Army1,865
Economy1,260
Production820
Technology470
Support2,095
7:37 / 7:37
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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