Replay
  • HumanSnow dream
    1. Paladin, level 4
    2. Blood Mage, level 3
  • OrcHazy
    1. Far Seer, level 3
    2. Tauren Chieftain, level 3
    3. Shadow Hunter, level 2
vs
Game length
00:16:38
Patch
2.00
Downloads
31
Northern Isles
Download map
Game
1v1 on patch 2.00 (build 6116)
File
.w3g
Uploaded
Nov 28, 2025 by kover2177
Game breakdown

Snow dream (Angelxuemen#3482)

170 APM

Heroes

  • PaladinLevel 4
    1. Holy Light level 2
    2. Devotion Aura level 2
  • Blood MageLevel 3
    1. Siphon Mana level 2
    2. Banish level 1

Units

  • Rifleman10
  • Peasant8

Buildings

  • Farm6
  • Scout Tower2
  • Arcane Tower2
  • Arcane Vault2
  • Altar of Kings1
  • Blacksmith1
  • Barracks1
  • Keep1
  • Lumber Mill1

Upgrades

  • GunpowderLevel 2
  • Long Rifles
  • ArmorLevel 2

Items

  • Scroll of Regeneration2
  • Scroll of Healing1

Control groups

Group 1234
Set 52 8 1 3
Used 533 57 186 45
Actions by type
Right clicks
1225
Selections
531
Control group selections
821
Control groups set
64
Build and train orders
69
Abilities
58
Basic commands
0
Item uses
1
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Hazy (hazy123123#3311)

224 APM

Heroes

  • Far SeerLevel 3
    1. Feral Spirit level 2
    2. Chain Lightning level 1
  • Tauren ChieftainLevel 3
    1. Endurance Aura level 2
    2. War Stomp level 1
  • Shadow HunterLevel 2
    1. Healing Wave level 1
    2. Hex level 1

Units

  • Peon9
  • Troll Headhunter/Berserker9
  • Kodo Beast2
  • Goblin Zeppelin2

Buildings

  • Orc Burrow5
  • War Mill2
  • Altar of Storms1
  • Barracks1
  • Stronghold1
  • Fortress1
  • Beastiary1
  • Watch Tower1

Upgrades

  • Ranged Weapons
  • Troll Regeneration
  • Reinforced Defenses
  • Berserker Upgrade

Items

  • Scroll of Healing1
  • Potion of Lesser Invulnerability1

Control groups

Group 123456
Set 31 4 3 2 3 5
Used 243 21 76 97 184 170
Actions by type
Right clicks
1607
Selections
832
Control group selections
791
Control groups set
48
Build and train orders
109
Abilities
36
Basic commands
219
Item uses
6
Subgroup switches
0
Units removed from queue
0
Escape presses
1

Timeline

Human
5,560

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,524 4:09 3,048 8:19 4,571 12:28 6,095 16:38
Army2,050
Economy600
Production340
Technology535
Support2,035
Orc
6,095

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,524 4:09 3,048 8:19 4,571 12:28 6,095 16:38
Army2,205
Economy675
Production505
Technology890
Support1,820
16:38 / 16:38
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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