Replay
  • HumanOli
    1. Archmage, level 4
    2. Mountain King, level 5
  • OrcNorbert
    1. Far Seer, level 4
    2. Tauren Chieftain, level 2
vs
Game length
00:14:32
Patch
2.00
Downloads
23
Northern Isles
Download map
Game
1v1 on patch 2.00 (build 6116)
File
.w3g
Uploaded
Nov 26, 2025 by kover2177
Game breakdown

Oli (r0zkurwiator#2907)

148 APM

Heroes

  • ArchmageLevel 4
    1. Summon Water Elemental level 2
    2. Brilliance Aura level 2
  • Mountain KingLevel 5
    1. Storm Bolt level 3
    2. Bash level 2

Units

  • Rifleman11
  • Peasant9
  • Priest5
  • Footman3
  • Sorceress1

Buildings

  • Farm6
  • Altar of Kings1
  • Barracks1
  • Scout Tower1
  • Keep1
  • Arcane Tower1
  • Blacksmith1
  • Arcane Sanctum1

Upgrades

  • Priest Training
  • Gunpowder
  • Long Rifles

Items

  • Scroll of Healing2
  • Potion of Lesser Invulnerability1

Control groups

Group 12345
Set 23 8 1 3 2
Used 206 68 84 61 74
Actions by type
Right clicks
1014
Selections
302
Control group selections
493
Control groups set
37
Build and train orders
78
Abilities
32
Basic commands
153
Item uses
3
Subgroup switches
0
Units removed from queue
1
Escape presses
0

Norbert (Norbert84pl#2966)

174 APM

Heroes

  • Far SeerLevel 4
    1. Feral Spirit level 2
    2. Chain Lightning level 2
  • Tauren ChieftainLevel 2
    1. War Stomp level 1
    2. Endurance Aura level 1

Units

  • Shaman9
  • Peon8
  • Troll Headhunter/Berserker6
  • Raider6
  • Grunt5

Buildings

  • Orc Burrow4
  • Altar of Storms2
  • War Mill2
  • Voodoo Lounge2
  • Barracks1
  • Stronghold1
  • Spirit Lodge1
  • Beastiary1

Upgrades

  • Spiked Barricades
  • Berserker Strength
  • Shaman Training
  • Ensnare
  • Reinforced Defenses

Items

  • Lesser Clarity Potion6
  • Healing Salve5
  • Scroll of Speed3
  • Potion of Healing1

Control groups

Group 12345
Set 36 10 10 10 10
Used 363 175 153 57 40
Actions by type
Right clicks
994
Selections
390
Control group selections
788
Control groups set
76
Build and train orders
112
Abilities
68
Basic commands
50
Item uses
2
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Timeline

Human
6,620

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,175 3:38 4,350 7:16 6,525 10:54 8,700 14:32
Army3,490
Economy675
Production490
Technology465
Support1,500
Orc
8,700

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,175 3:38 4,350 7:16 6,525 10:54 8,700 14:32
Army4,060
Economy600
Production835
Technology490
Support2,715
14:32 / 14:32
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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