Replay
  • UndeadVarg
    1. Crypt Lord, level 4
    2. Death Knight, level 2
    3. Lich, level 1
vs
Game length
00:18:27
Patch
2.00
Downloads
29
Tidehunters 1.2
Download map
Game
1v1 on patch 2.00 (build 6116)
File
.w3g
Uploaded
Nov 26, 2025 by kover2177
Game breakdown

Varg (VARG#22958)

211 APM

Heroes

  • Crypt LordLevel 4
    1. Carrion Beetles level 2
    2. Impale level 2
  • Death KnightLevel 2
    1. Death Coil level 1
    2. Unholy Aura level 1
  • LichLevel 1
    1. Frost Nova level 1

Units

  • Crypt Fiend15
  • Acolyte12
  • Ghoul9
  • Obsidian Statue9
  • Banshee2
  • Gargoyle1
  • Abomination1

Buildings

  • Ziggurat9
  • Haunted Gold Mine3
  • Crypt2
  • Nerubian Tower2
  • Slaughterhouse2
  • Altar of Darkness1
  • Tomb of Relics1
  • Graveyard1
  • Halls of the Dead1
  • Necropolis1
  • Temple of the Damned1
  • Spirit Tower1
  • Black Citadel1

Upgrades

  • Creature AttackLevel 2
  • Creature CarapaceLevel 2
  • Burrow
  • Web
  • Ghoul Frenzy
  • Destroyer Form

Items

  • Scroll of Healing4
  • Rod of Necromancy2
  • Dust of Appearance2
  • Sacrificial Skull1
  • Boots of Speed1
  • Scroll of Town Portal1
  • Orb of Corruption1
  • Potion of Mana1
  • Potion of Lesser Invulnerability1

Control groups

Group 1234567
Set 41 16 13 8 2 1 1
Used 562 416 313 72 1 1 0
Actions by type
Right clicks
1377
Selections
638
Control group selections
1365
Control groups set
82
Build and train orders
215
Abilities
48
Basic commands
85
Item uses
9
Subgroup switches
0
Units removed from queue
0
Escape presses
13

Bladestorm (Polish player) (Bladestorm#21464)

154 APM

Heroes

  • BlademasterLevel 4
    1. Wind Walk level 2
    2. Critical Strike level 2
  • Shadow HunterLevel 4
    1. Hex level 2
    2. Healing Wave level 2
  • Tauren ChieftainLevel 3
    1. War Stomp level 2
    2. Endurance Aura level 1

Units

  • Peon20
  • Grunt10
  • Troll Headhunter/Berserker9
  • Troll Witch Doctor5
  • Troll Headhunter/Berserker4
  • Spirit Walker4
  • Tauren3
  • Goblin Shredder1

Buildings

  • Orc Burrow7
  • Watch Tower5
  • Voodoo Lounge2
  • Altar of Storms1
  • Barracks1
  • Stronghold1
  • War Mill1
  • Fortress1
  • Tauren Totem1
  • Spirit Lodge1

Upgrades

  • Reinforced Defenses
  • Spirit Walker TrainingLevel 2
  • Berserker Upgrade
  • Witch Doctor TrainingLevel 2
  • Pulverize
  • Ranged Weapons
  • Armor

Items

  • Healing Salve3
  • Potion of Mana3
  • Circlet of Nobility2
  • Lesser Clarity Potion2
  • Orb of Lightning2
  • Tiny Great Hall1
  • Slippers of Agility +31
  • Potion of Lesser Invulnerability1
  • Scroll of Town Portal1
  • Potion of Healing1

Control groups

Group 123456
Set 47 3 13 7 4 4
Used 206 52 145 91 39 55
Actions by type
Right clicks
1258
Selections
559
Control group selections
588
Control groups set
78
Build and train orders
153
Abilities
51
Basic commands
89
Item uses
7
Subgroup switches
0
Units removed from queue
1
Escape presses
1

Timeline

Undead
16,130

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 4,033 4:36 8,065 9:13 12,098 13:50 16,130 18:27
Army6,830
Economy1,800
Production1,015
Technology1,340
Support5,145
OrcData incomplete
14,910

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 4,033 4:36 8,065 9:13 12,098 13:50 16,130 18:27
Army6,475
Economy1,500
Production645
Technology890
Support5,400

Partial spend: actions with unknown prices are excluded.

18:27 / 18:27
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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