Replay
  • Night ElfGlare
    1. Pandaren Brewmaster, level 4
  • HumanArek
    1. Archmage, level 3
    2. Mountain King, level 2
vs
Game length
00:13:29
Patch
2.00
Downloads
35
Northern Isles
Download map
Game
1v1 on patch 2.00 (build 6116)
File
.w3g
Uploaded
Nov 26, 2025 by kover2177
Game breakdown

Glare (Glare#2264)

255 APM

Heroes

  • Pandaren BrewmasterLevel 4
    1. Breath of Fire level 2
    2. Drunken Haze level 1
    3. Drunken Brawler level 1

Units

  • Wisp21
  • Druid of the Claw8
  • Archer5

Buildings

  • Moon Well9
  • Ancient of Lore4
  • Altar of Elders2
  • Hunter's Hall2
  • Ancient of War1
  • Tree of Ages1
  • Tree of Eternity1
  • Ancient of Wonders1

Upgrades

  • Druid of the Claw TrainingLevel 2

Items

  • Lesser Clarity Potion2
  • Potion of Mana2
  • Boots of Speed1
  • Moonstone1

Control groups

Group 123
Set 535 4 2
Used 256 212 231
Actions by type
Right clicks
1431
Selections
439
Control group selections
699
Control groups set
541
Build and train orders
107
Abilities
64
Basic commands
92
Item uses
1
Subgroup switches
0
Units removed from queue
0
Escape presses
4

Arek (arek#2306)

154 APM

Heroes

  • ArchmageLevel 3
    1. Summon Water Elemental level 2
    2. Brilliance Aura level 1
  • Mountain KingLevel 2
    1. Storm Bolt level 1
    2. Bash level 1

Units

  • Rifleman14
  • Peasant9
  • Priest5
  • Footman4

Buildings

  • Farm8
  • Scout Tower8
  • Guard Tower5
  • Arcane Tower3
  • Altar of Kings1
  • Barracks1
  • Keep1
  • Blacksmith1
  • Arcane Sanctum1
  • Lumber Mill1

Upgrades

  • Gunpowder
  • Long Rifles
  • Priest Training

Control groups

Group 1234
Set 60 8 8 1
Used 194 23 28 178
Group 5690
Set 1 1 1 3
Used 129 21 8 9
Actions by type
Right clicks
893
Selections
326
Control group selections
590
Control groups set
83
Build and train orders
111
Abilities
18
Basic commands
4
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
1

Timeline

Nightelf
8,800

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,200 3:22 4,400 6:44 6,600 10:06 8,800 13:29
Army2,690
Economy1,260
Production1,130
Technology650
Support3,070
Human
7,545

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,200 3:22 4,400 6:44 6,600 10:06 8,800 13:29
Army4,085
Economy675
Production490
Technology955
Support1,340
13:29 / 13:29
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

Comments
Sort by
Top replays