Replay
  • HumanOli
    1. Archmage, level 4
    2. Mountain King, level 4
  • OrcDaron
    1. Far Seer, level 5
    2. Tauren Chieftain, level 5
vs
Game length
00:18:32
Patch
2.00
Downloads
49
Hammerfall
Download map
Game
1v1 on patch 2.00 (build 6116)
File
.w3g
Uploaded
Nov 24, 2025 by kover2177
Game breakdown

Oli (r0zkurwiator#2907)

180 APM

Heroes

  • ArchmageLevel 4
    1. Summon Water Elemental level 2
    2. Brilliance Aura level 2
  • Mountain KingLevel 4
    1. Storm Bolt level 2
    2. Bash level 2

Units

  • Rifleman18
  • Peasant9
  • Priest8
  • Footman3
  • Sorceress3
  • Spell Breaker3

Buildings

  • Farm8
  • Arcane Sanctum2
  • Altar of Kings1
  • Barracks1
  • Scout Tower1
  • Arcane Tower1
  • Keep1
  • Blacksmith1
  • Arcane Vault1

Upgrades

  • Long Rifles
  • Gunpowder
  • Priest Training
  • Armor

Items

  • Scroll of Healing6
  • Potion of Lesser Invulnerability2
  • Circlet of Nobility1
  • Scroll of Regeneration1

Control groups

Group 123456
Set 46 13 1 1 3 1
Used 280 164 89 49 92 2
Actions by type
Right clicks
1581
Selections
664
Control group selections
676
Control groups set
65
Build and train orders
128
Abilities
22
Basic commands
145
Item uses
5
Subgroup switches
0
Units removed from queue
2
Escape presses
0

Daron (DARON543#2755)

151 APM

Heroes

  • Far SeerLevel 5
    1. Feral Spirit level 2
    2. Chain Lightning level 3
  • Tauren ChieftainLevel 5
    1. Endurance Aura level 2
    2. Shockwave level 3

Units

  • Grunt12
  • Peon11
  • Shaman10
  • Troll Headhunter/Berserker5
  • Raider2
  • Kodo Beast1

Buildings

  • Orc Burrow6
  • Altar of Storms2
  • War Mill1
  • Barracks1
  • Stronghold1
  • Voodoo Lounge1
  • Spirit Lodge1
  • Great Hall1
  • Beastiary1
  • Fortress1

Upgrades

  • Berserker Strength
  • Shaman Training
  • Reinforced Defenses
  • Melee WeaponsLevel 3
  • ArmorLevel 2
  • Ensnare

Items

  • Lesser Clarity Potion9
  • Scroll of Speed4
  • Scroll of Healing3
  • Potion of Mana3
  • Healing Salve2
  • Potion of Lesser Invulnerability2

Control groups

Group 1234
Set 44 11 2 1
Used 265 200 57 61
Actions by type
Right clicks
1032
Selections
593
Control group selections
583
Control groups set
58
Build and train orders
135
Abilities
85
Basic commands
263
Item uses
6
Subgroup switches
0
Units removed from queue
2
Escape presses
0

Timeline

Human
11,405

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,170 4:38 6,340 9:16 9,510 13:54 12,680 18:32
Army6,285
Economy675
Production640
Technology465
Support3,340
Orc
12,680

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,170 4:38 6,340 9:16 9,510 13:54 12,680 18:32
Army4,990
Economy1,210
Production835
Technology815
Support4,830
18:32 / 18:32
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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