Replay
  • UndeadVarg
    1. Crypt Lord, level 6
    2. Death Knight, level 2
    3. Lich, level 1
  • HumanArek
    1. Archmage, level 5
    2. Mountain King, level 4
vs
Game length
00:18:35
Patch
2.00
Downloads
29
Tidehunters 1.2
Download map
Game
1v1 on patch 2.00 (build 6116)
File
.w3g
Uploaded
Nov 24, 2025 by kover2177
Game breakdown

Varg (VARG#22958)

192 APM

Heroes

  • Crypt LordLevel 6
    1. Carrion Beetles level 3
    2. Impale level 2
    3. Spiked Carapace level 1
  • Death KnightLevel 2
    1. Death Coil level 1
    2. Unholy Aura level 1
  • LichLevel 1
    1. Frost Nova level 1

Units

  • Ghoul20
  • Acolyte10
  • Crypt Fiend10
  • Obsidian Statue4

Buildings

  • Ziggurat6
  • Crypt2
  • Altar of Darkness2
  • Tomb of Relics2
  • Nerubian Tower2
  • Haunted Gold Mine2
  • Spirit Tower2
  • Slaughterhouse2
  • Graveyard1
  • Halls of the Dead1
  • Necropolis1
  • Black Citadel1

Upgrades

  • Creature AttackLevel 2
  • Creature Carapace
  • Burrow
  • Destroyer Form
  • Ghoul Frenzy

Items

  • Rod of Necromancy5
  • Scroll of Town Portal3
  • Potion of Mana3
  • Wand of Negation2
  • Sacrificial Skull1
  • Scroll of Healing1
  • Boots of Speed1
  • Potion of Healing1
  • Orb of Corruption1

Control groups

Group 1234567
Set 46 8 4 5 1 1 1
Used 521 288 250 23 0 0 0
Actions by type
Right clicks
1281
Selections
706
Control group selections
1082
Control groups set
66
Build and train orders
183
Abilities
43
Basic commands
157
Item uses
7
Subgroup switches
0
Units removed from queue
0
Escape presses
4

Arek (arek#2306)

147 APM

Heroes

  • ArchmageLevel 5
    1. Summon Water Elemental level 3
    2. Brilliance Aura level 2
  • Mountain KingLevel 4
    1. Storm Bolt level 2
    2. Bash level 2

Units

  • Peasant28
  • Rifleman12
  • Footman8
  • Priest6

Buildings

  • Farm9
  • Scout Tower7
  • Guard Tower5
  • Arcane Tower2
  • Town Hall2
  • Altar of Kings1
  • Barracks1
  • Keep1
  • Blacksmith1
  • Arcane Vault1
  • Lumber Mill1
  • Arcane Sanctum1
  • Castle1

Upgrades

  • Gunpowder
  • Long RiflesLevel 2
  • Priest Training
  • Lumber HarvestingLevel 2

Items

  • Staff of Teleportation1
  • Boots of Speed1
  • Scroll of Regeneration1
  • Lesser Clarity Potion1

Control groups

Group 1234
Set 93 9 9 1
Used 245 47 22 180
Group 5690
Set 2 1 3 1
Used 147 16 4 23
Actions by type
Right clicks
1158
Selections
470
Control group selections
684
Control groups set
119
Build and train orders
179
Abilities
38
Basic commands
10
Item uses
2
Subgroup switches
0
Units removed from queue
5
Escape presses
5

Timeline

Undead
14,625

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,656 4:38 7,313 9:17 10,969 13:56 14,625 18:35
Army5,350
Economy1,425
Production1,040
Technology1,385
Support5,425
HumanData incomplete
11,305

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,656 4:38 7,313 9:17 10,969 13:56 14,625 18:35
Army4,350
Economy2,870
Production490
Technology1,205
Support2,390

Partial spend: actions with unknown prices are excluded.

18:35 / 18:35
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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