Replay
  • UndeadVarg
    1. Crypt Lord, level 3
  • HumanArek
    1. Archmage, level 4
    2. Mountain King, level 3
vs
Game length
00:12:15
Patch
2.00
Downloads
30
Northern Isles
Download map
Game
1v1 on patch 2.00 (build 6116)
File
.w3g
Uploaded
Nov 24, 2025 by kover2177
Game breakdown

Varg (VARG#22958)

196 APM

Heroes

  • Crypt LordLevel 3
    1. Carrion Beetles level 2
    2. Impale level 1

Units

  • Ghoul25
  • Acolyte12
  • Crypt Fiend9

Buildings

  • Ziggurat4
  • Crypt3
  • Tomb of Relics3
  • Haunted Gold Mine2
  • Spirit Tower2
  • Altar of Darkness1
  • Nerubian Tower1
  • Graveyard1
  • Necropolis1

Upgrades

  • Creature Attack

Items

  • Sacrificial Skull1
  • Rod of Necromancy1

Control groups

Group 1234567
Set 38 2 3 4 2 2 1
Used 332 205 108 38 0 0 0
Actions by type
Right clicks
934
Selections
463
Control group selections
683
Control groups set
52
Build and train orders
122
Abilities
12
Basic commands
80
Item uses
1
Subgroup switches
0
Units removed from queue
0
Escape presses
8

Arek (arek#2306)

152 APM

Heroes

  • ArchmageLevel 4
    1. Summon Water Elemental level 2
    2. Brilliance Aura level 2
  • Mountain KingLevel 3
    1. Storm Bolt level 2
    2. Bash level 1

Units

  • Peasant10
  • Rifleman10
  • Footman7
  • Priest5

Buildings

  • Farm7
  • Scout Tower5
  • Arcane Tower3
  • Altar of Kings1
  • Barracks1
  • Keep1
  • Blacksmith1
  • Arcane Vault1
  • Arcane Sanctum1
  • Lumber Mill1

Upgrades

  • Long Rifles
  • Priest Training
  • Gunpowder

Items

  • Scroll of Regeneration1
  • Lesser Clarity Potion1
  • Potion of Healing1

Control groups

Group 1234560
Set 57 7 8 1 4 1 3
Used 168 17 31 88 55 10 10
Actions by type
Right clicks
920
Selections
289
Control group selections
379
Control groups set
81
Build and train orders
114
Abilities
25
Basic commands
8
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
1

Timeline

Undead
9,235

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,309 3:03 4,618 6:07 6,926 9:11 9,235 12:15
Army4,935
Economy1,575
Production780
Technology390
Support1,555
Human
7,135

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,309 3:03 4,618 6:07 6,926 9:11 9,235 12:15
Army3,670
Economy750
Production490
Technology605
Support1,620
12:15 / 12:15
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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