Replay
  • UndeadVarg
    1. Crypt Lord, level 1
  • OrcDaron
    1. Far Seer, level 2
vs
Game length
00:05:13
Patch
2.00
Downloads
47
Northern Isles
Download map
Game
1v1 on patch 2.00 (build 6116)
File
.w3g
Uploaded
Nov 24, 2025 by kover2177
Game breakdown

Varg (VARG#22958)

206 APM

Heroes

  • Crypt LordLevel 1
    1. Carrion Beetles level 1

Units

  • Ghoul9
  • Acolyte4

Buildings

  • Ziggurat3
  • Altar of Darkness2
  • Crypt1
  • Tomb of Relics1
  • Nerubian Tower1
  • Halls of the Dead1
  • Graveyard1

Items

  • Sacrificial Skull1
  • Rod of Necromancy1

Control groups

Group 1234567
Set 8 1 1 4 3 3 1
Used 186 124 105 35 0 0 0
Actions by type
Right clicks
349
Selections
135
Control group selections
450
Control groups set
21
Build and train orders
27
Abilities
5
Basic commands
50
Item uses
1
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Daron (DARON543#2755)

127 APM

Heroes

  • Far SeerLevel 2
    1. Feral Spirit level 1
    2. Chain Lightning level 1

Units

  • Peon7
  • Troll Headhunter/Berserker6

Buildings

  • Orc Burrow3
  • Altar of Storms1
  • War Mill1
  • Barracks1
  • Stronghold1
  • Voodoo Lounge1

Control groups

Group 1234
Set 8 1 1 1
Used 10 47 42 77
Actions by type
Right clicks
289
Selections
93
Control group selections
176
Control groups set
11
Build and train orders
25
Abilities
0
Basic commands
48
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Timeline

Undead
3,355

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 839 1:18 1,678 2:36 2,516 3:54 3,355 5:13
Army1,080
Economy300
Production560
Technology420
Support995
Orc
2,825

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 839 1:18 1,678 2:36 2,516 3:54 3,355 5:13
Army810
Economy525
Production360
Technology315
Support815
5:13 / 5:13
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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