Replay
  • UndeadVarg
    1. Death Knight, level 5
    2. Lich, level 4
    3. Dark Ranger, level 4
  • OrcDaron
    1. Blademaster, level 6
    2. Shadow Hunter, level 6
    3. Tauren Chieftain, level 4
vs
Game length
00:26:38
Patch
2.00
Downloads
57
Springtime 1.3
Download map
Game
1v1 on patch 2.00 (build 6116)
File
.w3g
Uploaded
Nov 24, 2025 by kover2177
Game breakdown

Varg (VARG#22958)

216 APM

Heroes

  • Death KnightLevel 5
    1. Death Coil level 3
    2. Unholy Aura level 2
  • LichLevel 4
    1. Frost Nova level 2
    2. Frost Armor level 1
    3. Dark Ritual level 1
  • Dark RangerLevel 4
    1. Black Arrow level 2
    2. Silence level 2

Units

  • Obsidian Statue21
  • Ghoul17
  • Acolyte11
  • Crypt Fiend10

Buildings

  • Ziggurat8
  • Crypt2
  • Altar of Darkness2
  • Tomb of Relics2
  • Slaughterhouse2
  • Haunted Gold Mine1
  • Nerubian Tower1
  • Graveyard1
  • Halls of the Dead1
  • Necropolis1
  • Spirit Tower1
  • Black Citadel1

Upgrades

  • Creature AttackLevel 2
  • Destroyer Form
  • Ghoul Frenzy
  • Creature CarapaceLevel 5
  • Web
  • Burrow

Items

  • Rod of Necromancy3
  • Scroll of Healing3
  • Scroll of Town Portal2
  • Potion of Mana2
  • Sacrificial Skull1
  • Wand of Negation1
  • Orb of Corruption1
  • Scroll of Protection1
  • Potion of Healing1

Control groups

Group 1234567
Set 41 27 10 5 2 1 1
Used 749 756 441 86 0 0 0
Actions by type
Right clicks
1970
Selections
1048
Control group selections
2032
Control groups set
87
Build and train orders
265
Abilities
179
Basic commands
97
Item uses
6
Subgroup switches
0
Units removed from queue
0
Escape presses
8

Daron (DARON543#2755)

131 APM

Heroes

  • BlademasterLevel 6
    1. Mirror Image level 2
    2. Critical Strike level 3
    3. Bladestorm level 1
  • Shadow HunterLevel 6
    1. Hex level 2
    2. Healing Wave level 3
    3. Big Bad Voodoo level 1
  • Tauren ChieftainLevel 4
    1. War Stomp level 2
    2. Endurance Aura level 2

Units

  • Peon16
  • Troll Headhunter/Berserker7
  • Troll Batrider7
  • Wind Rider6
  • Troll Headhunter/Berserker4
  • Kodo Beast2
  • Tauren2
  • Spirit Walker1

Buildings

  • Orc Burrow7
  • Beastiary2
  • Altar of Storms1
  • War Mill1
  • Barracks1
  • Stronghold1
  • Voodoo Lounge1
  • Fortress1
  • Great Hall1
  • Tauren Totem1

Upgrades

  • Berserker Upgrade
  • War Drums Damage Increase
  • Ranged WeaponsLevel 2
  • Troll Regeneration
  • Reinforced Defenses
  • Pulverize
  • Envenomed SpearsLevel 2
  • Armor

Items

  • Lesser Clarity Potion9
  • Potion of Lesser Invulnerability6
  • Healing Salve5
  • Scroll of Healing3
  • Potion of Mana2
  • Scroll of Speed1
  • Orb of Lightning1
  • Potion of Healing1

Control groups

Group 1234
Set 51 9 10 1
Used 341 175 178 56
Actions by type
Right clicks
1210
Selections
800
Control group selections
750
Control groups set
71
Build and train orders
199
Abilities
57
Basic commands
311
Item uses
20
Subgroup switches
0
Units removed from queue
3
Escape presses
1

Timeline

UndeadData incomplete
17,595

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 4,399 6:39 8,798 13:19 13,196 19:58 17,595 26:38
Army8,390
Economy1,275
Production1,040
Technology1,240
Support5,650

Partial spend: actions with unknown prices are excluded.

OrcData incomplete
14,175

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 4,399 6:39 8,798 13:19 13,196 19:58 17,595 26:38
Army5,460
Economy1,585
Production785
Technology1,190
Support5,155

Partial spend: actions with unknown prices are excluded.

26:38 / 26:38
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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