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  • Night ElfGlare
    1. Demon Hunter, level 3
    2. Keeper of the Grove, level 1
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Game length
00:07:03
Patch
2.00
Downloads
32
Springtime 1.3
Download map
Game
1v1 on patch 2.00 (build 6116)
File
.w3g
Uploaded
Nov 24, 2025 by kover2177
Game breakdown

Bladestorm (Polish player) (Bladestorm#21464)

187 APM

Heroes

  • BlademasterLevel 2
    1. Wind Walk level 1
    2. Critical Strike level 1
  • Shadow HunterLevel 1
    1. Hex level 1

Units

  • Peon8
  • Grunt3
  • Raider2
  • Ice Troll Berserker1

Buildings

  • Orc Burrow3
  • Altar of Storms1
  • Barracks1
  • Voodoo Lounge1
  • Stronghold1
  • Beastiary1
  • Tauren Totem1

Items

  • Healing Salve3
  • Scroll of Speed1
  • Dust of Appearance1
  • Circlet of Nobility1

Control groups

Group 12456
Set 23 7 9 4 4
Used 34 41 41 138 138
Actions by type
Right clicks
586
Selections
163
Control group selections
392
Control groups set
47
Build and train orders
50
Abilities
11
Basic commands
11
Item uses
4
Subgroup switches
0
Units removed from queue
1
Escape presses
0

Glare (Glare#2264)

316 APM

Heroes

  • Demon HunterLevel 3
    1. Immolation level 1
    2. Mana Burn level 2
  • Keeper of the GroveLevel 1
    1. Entangling Roots level 1

Units

  • Wisp13
  • Archer3
  • Dryad2

Buildings

  • Moon Well4
  • Ancient of Lore4
  • Altar of Elders2
  • Ancient of War1
  • Ancient of Wonders1
  • Tree of Ages1
  • Hunter's Hall1
  • Tree of Eternity1

Upgrades

  • Ultravision
  • Abolish Magic

Items

  • Circlet of Nobility1
  • Boots of Speed1

Control groups

Group 123
Set 240 5 2
Used 380 243 199
Actions by type
Right clicks
840
Selections
153
Control group selections
822
Control groups set
247
Build and train orders
47
Abilities
11
Basic commands
66
Item uses
5
Subgroup switches
0
Units removed from queue
0
Escape presses
3

Timeline

Orc
4,015

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,203 1:45 2,405 3:31 3,608 5:17 4,810 7:03 U
Army1,205
Economy600
Production640
Technology315
Support1,255
Nightelf
4,810

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,203 1:45 2,405 3:31 3,608 5:17 4,810 7:03
Army680
Economy780
Production1,130
Technology750
Support1,470
7:03 / 7:03
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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