Replay
  • OrcD3r schosch
    1. Shadow Hunter, level 5
    2. Naga Sea Witch, level 3
  • Night ElfPhoeNix
    1. Keeper of the Grove, level 7
    2. Goblin Alchemist, level 6
vs
Game length
00:28:19
Patch
2.00
Downloads
58
Northern Isles
Download map
Game
1v1 on patch 2.00 (build 6116)
File
.w3g
Uploaded
Nov 23, 2025 by kover2177
Game breakdown

D3r schosch (schoschile#2595)

177 APM

Heroes

  • Shadow HunterLevel 5
    1. Serpent Ward level 3
    2. Healing Wave level 2
  • Naga Sea WitchLevel 3
    1. Frost Arrows level 2
    2. Forked Lightning level 1

Units

  • Peon21
  • Grunt10
  • Raider5
  • Troll Batrider3
  • Demolisher1
  • Goblin Shredder1
  • Goblin Zeppelin1
  • Wind Rider1

Buildings

  • Watch Tower13
  • Orc Burrow5
  • Voodoo Lounge4
  • Altar of Storms2
  • Beastiary2
  • Barracks1
  • Stronghold1
  • War Mill1
  • Fortress1

Upgrades

  • Berserker Strength
  • Reinforced Defenses
  • Spiked BarricadesLevel 2
  • Ensnare

Items

  • Lesser Clarity Potion13
  • Healing Salve7
  • Potion of Mana4
  • Dust of Appearance1
  • Orb of Lightning1
  • Potion of Healing1
  • Potion of Lesser Invulnerability1
  • Circlet of Nobility1
  • Tiny Great Hall1

Control groups

Group 123
Set 145 30 20
Used 241 154 98
Actions by type
Right clicks
2935
Selections
858
Control group selections
493
Control groups set
195
Build and train orders
141
Abilities
181
Basic commands
88
Item uses
9
Subgroup switches
0
Units removed from queue
0
Escape presses
10

PhoeNix (DorraNi#2523)

400 APM

Heroes

  • Keeper of the GroveLevel 7
    1. Force of Nature level 3
    2. Entangling Roots level 3
    3. Tranquility level 1
  • Goblin AlchemistLevel 6
    1. Acid Bomb level 2
    2. Healing Spray level 3
    3. Transmute level 1

Units

  • Archer27
  • Wisp20
  • Hippogryph9
  • Druid of the Talon3

Buildings

  • Moon Well5
  • Ancient of War4
  • Ancient of Wind3
  • Altar of Elders1
  • Tree of Ages1
  • Ancient of Wonders1
  • Tree of Eternity1

Upgrades

  • Improved Bows
  • Nature's Blessing
  • Druid of the Talon Training

Items

  • Lesser Clarity Potion5
  • Scroll of Healing4
  • Potion of Mana4
  • Moonstone3
  • Staff of Preservation1
  • Potion of Healing1
  • Potion of Lesser Invulnerability1
  • Potion of Greater Mana1
  • Scroll of Town Portal1
  • Orb of Venom1
  • Dust of Appearance1
  • Staff of Teleportation1

Control groups

Group 12345
Set 322 5 6 6 1
Used 2888 50 2341 450 43
Actions by type
Right clicks
3053
Selections
1202
Control group selections
5772
Control groups set
340
Build and train orders
178
Abilities
120
Basic commands
538
Item uses
8
Subgroup switches
0
Units removed from queue
0
Escape presses
4

Timeline

OrcData incomplete
14,115

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,529 7:04 7,058 14:09 10,586 21:14 14,115 28:19
Army4,480
Economy1,575
Production830
Technology815
Support6,415

Partial spend: actions with unknown prices are excluded.

Nightelf
13,550

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,529 7:04 7,058 14:09 10,586 21:14 14,115 28:19
Army5,355
Economy1,200
Production1,230
Technology850
Support4,915
28:19 / 28:19
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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