Replay
  • OrcScower
    1. Blademaster, level 3
    2. Shadow Hunter, level 2
  • OrcD3r schosch
    1. Far Seer, level 3
    2. Firelord, level 2
vs
Game length
00:11:30
Patch
2.00
Downloads
43
Tidehunters 1.2
Download map
Game
1v1 on patch 2.00 (build 6116)
File
.w3g
Uploaded
Nov 23, 2025 by kover2177
Game breakdown

Scower (scowerII#2504)

149 APM

Heroes

  • BlademasterLevel 3
    1. Mirror Image level 1
    2. Critical Strike level 2
  • Shadow HunterLevel 2
    1. Healing Wave level 1
    2. Hex level 1

Units

  • Grunt10
  • Peon7
  • Shaman3

Buildings

  • Orc Burrow4
  • Altar of Storms1
  • Barracks1
  • Stronghold1
  • Voodoo Lounge1
  • Spirit Lodge1
  • War Mill1

Upgrades

  • Shaman Training

Items

  • Potion of Healing4
  • Healing Salve3
  • Boots of Speed1
  • Circlet of Nobility1
  • Scroll of Speed1
  • Potion of Mana1
  • Lesser Clarity Potion1

Control groups

Group 124567
Set 19 6 3 1 1 1
Used 103 17 6 36 30 29
Actions by type
Right clicks
703
Selections
397
Control group selections
221
Control groups set
31
Build and train orders
172
Abilities
28
Basic commands
106
Item uses
4
Subgroup switches
0
Units removed from queue
0
Escape presses
0

D3r schosch (schoschile#2595)

204 APM

Heroes

  • Far SeerLevel 3
    1. Feral Spirit level 2
    2. Chain Lightning level 1
  • FirelordLevel 2
    1. Soul Burn level 1
    2. Incinerate level 1

Units

  • Troll Headhunter/Berserker12
  • Peon9
  • Demolisher3

Buildings

  • Watch Tower15
  • Orc Burrow3
  • Voodoo Lounge3
  • Altar of Storms2
  • War Mill1
  • Barracks1
  • Stronghold1

Upgrades

  • Spiked Barricades

Items

  • Lesser Clarity Potion5
  • Healing Salve4
  • Potion of Mana1

Control groups

Group 123
Set 114 34 11
Used 227 168 93
Actions by type
Right clicks
1027
Selections
391
Control group selections
488
Control groups set
159
Build and train orders
95
Abilities
23
Basic commands
59
Item uses
1
Subgroup switches
0
Units removed from queue
0
Escape presses
5

Timeline

Orc
6,455

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,865 2:52 3,730 5:45 5,595 8:37 7,460 11:30
Army2,390
Economy525
Production510
Technology315
Support2,715
Orc
7,460

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,865 2:52 3,730 5:45 5,595 8:37 7,460 11:30
Army2,280
Economy675
Production540
Technology315
Support3,650
11:30 / 11:30
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

Comments
Sort by
Top replays