Replay
  • OrcScower
    1. Blademaster, level 2
    2. Shadow Hunter, level 2
  • OrcD3r schosch
    1. Blademaster, level 2
    2. Shadow Hunter, level 2
vs
Game length
00:09:03
Patch
2.00
Downloads
37
Autumn Leaves 2.0
Download map
Game
1v1 on patch 2.00 (build 6116)
File
.w3g
Uploaded
Nov 23, 2025 by kover2177
Game breakdown

Scower (scowerII#2504)

130 APM

Heroes

  • BlademasterLevel 2
    1. Wind Walk level 1
    2. Critical Strike level 1
  • Shadow HunterLevel 2
    1. Hex level 1
    2. Healing Wave level 1

Units

  • Peon7
  • Spirit Walker3
  • Tauren1

Buildings

  • Orc Burrow4
  • Tauren Totem2
  • Altar of Storms1
  • Voodoo Lounge1
  • Stronghold1
  • War Mill1
  • Fortress1

Upgrades

  • Spirit Walker TrainingLevel 2
  • Spiked Barricades

Items

  • Healing Salve3
  • Lesser Clarity Potion2
  • Scroll of Speed2
  • Circlet of Nobility1
  • Dust of Appearance1

Control groups

Group 14567
Set 8 3 1 1 2
Used 77 3 59 50 7
Actions by type
Right clicks
420
Selections
272
Control group selections
196
Control groups set
15
Build and train orders
111
Abilities
25
Basic commands
82
Item uses
2
Subgroup switches
0
Units removed from queue
0
Escape presses
1

D3r schosch (schoschile#2595)

185 APM

Heroes

  • BlademasterLevel 2
    1. Wind Walk level 1
    2. Critical Strike level 1
  • Shadow HunterLevel 2
    1. Hex level 1
    2. Healing Wave level 1

Units

  • Peon10
  • Raider6
  • Forest Troll Berserker1

Buildings

  • Orc Burrow6
  • Beastiary2
  • Altar of Storms1
  • Voodoo Lounge1
  • War Mill1
  • Stronghold1

Upgrades

  • Ensnare
  • Pillage
  • Melee Weapons

Items

  • Healing Salve2
  • Lesser Clarity Potion2
  • Scroll of Speed2
  • Circlet of Nobility1
  • Boots of Speed1
  • Dust of Appearance1

Control groups

Group 12
Set 99 52
Used 152 101
Actions by type
Right clicks
750
Selections
358
Control group selections
253
Control groups set
151
Build and train orders
57
Abilities
31
Basic commands
13
Item uses
1
Subgroup switches
0
Units removed from queue
0
Escape presses
4

Timeline

Orc
4,535

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,346 2:15 2,693 4:31 4,039 6:47 5,385 9:03
Army865
Economy525
Production450
Technology640
Support2,055
Orc
5,385

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,346 2:15 2,693 4:31 4,039 6:47 5,385 9:03
Army1,325
Economy750
Production470
Technology440
Support2,400
9:03 / 9:03
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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