Replay
  • HumanSharky
    1. Archmage, level 3
    2. Pandaren Brewmaster, level 3
  • OrcD3r schosch
    1. Far Seer, level 4
    2. Tauren Chieftain, level 3
    3. Firelord, level 3
vs
Game length
00:13:47
Patch
2.00
Downloads
29
Northern Isles
Download map
Game
1v1 on patch 2.00 (build 6116)
File
.w3g
Uploaded
Nov 22, 2025 by kover2177
Game breakdown

Sharky (RobotNinja#2136641)

228 APM

Heroes

  • ArchmageLevel 3
    1. Summon Water Elemental level 2
    2. Brilliance Aura level 1
  • Pandaren BrewmasterLevel 3
    1. Breath of Fire level 2
    2. Drunken Haze level 1

Units

  • Peasant10
  • Footman5
  • Rifleman5
  • Spell Breaker4
  • Priest3
  • Sorceress3

Buildings

  • Farm6
  • Blacksmith2
  • Arcane Sanctum2
  • Arcane Vault2
  • Altar of Kings1
  • Barracks1
  • Scout Tower1
  • Arcane Tower1
  • Keep1

Upgrades

  • Priest Training

Items

  • Scroll of Healing2
  • Boots of Speed1
  • Circlet of Nobility1
  • Potion of Lesser Invulnerability1
  • Scroll of Regeneration1
  • Lesser Clarity Potion1

Control groups

Group 12345
Set 65 8 7 1 4
Used 431 172 128 81 178
Actions by type
Right clicks
822
Selections
634
Control group selections
990
Control groups set
85
Build and train orders
119
Abilities
20
Basic commands
328
Item uses
5
Subgroup switches
0
Units removed from queue
0
Escape presses
2

D3r schosch (schoschile#2595)

167 APM

Heroes

  • Far SeerLevel 4
    1. Feral Spirit level 2
    2. Chain Lightning level 2
  • Tauren ChieftainLevel 3
    1. War Stomp level 2
    2. Endurance Aura level 1
  • FirelordLevel 3
    1. Soul Burn level 1
    2. Incinerate level 2

Units

  • Troll Headhunter/Berserker11
  • Peon7
  • Tauren4
  • Troll Headhunter/Berserker4
  • Spirit Walker1

Buildings

  • Orc Burrow6
  • Altar of Storms1
  • War Mill1
  • Barracks1
  • Stronghold1
  • Voodoo Lounge1
  • Fortress1
  • Tauren Totem1

Upgrades

  • Spiked Barricades
  • Troll Regeneration
  • Berserker UpgradeLevel 2
  • Pulverize
  • Armor

Items

  • Healing Salve2
  • Lesser Clarity Potion2
  • Scroll of Healing1
  • Orb of Lightning1

Control groups

Group 123
Set 120 26 11
Used 188 142 62
Actions by type
Right clicks
1026
Selections
419
Control group selections
392
Control groups set
157
Build and train orders
113
Abilities
26
Basic commands
63
Item uses
6
Subgroup switches
0
Units removed from queue
1
Escape presses
3

Timeline

Human
7,630

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,908 3:26 3,815 6:53 5,723 10:20 7,630 13:47
Army3,430
Economy750
Production640
Technology390
Support2,420
OrcData incomplete
7,335

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,908 3:26 3,815 6:53 5,723 10:20 7,630 13:47
Army3,340
Economy525
Production495
Technology915
Support2,060

Partial spend: actions with unknown prices are excluded.

13:47 / 13:47
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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