Replay
  • Night ElfPhoeNix
    1. Dark Ranger, level 2
  • Night ElfActionMarc
    1. Priestess of the Moon, level 1
vs
Game length
00:06:21
Patch
2.00
Downloads
29
Tidehunters 1.2
Download map
Game
1v1 on patch 2.00 (build 6116)
File
.w3g
Uploaded
Nov 22, 2025 by kover2177
Game breakdown

PhoeNix (DorraNi#2523)

388 APM

Heroes

  • Dark RangerLevel 2
    1. Life Drain level 1
    2. Black Arrow level 1

Units

  • Archer10
  • Wisp9

Buildings

  • Moon Well6
  • Ancient of War1
  • Altar of Elders1
  • Tree of Ages1

Control groups

Group 134
Set 47 1 1
Used 555 690 197
Actions by type
Right clicks
635
Selections
146
Control group selections
1442
Control groups set
49
Build and train orders
25
Abilities
13
Basic commands
105
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
0

ActionMarc (ActionMarc#1782)

176 APM

Heroes

  • Priestess of the MoonLevel 1
    1. Searing Arrows level 1

Units

  • Wisp10
  • Huntress7
  • Archer4

Buildings

  • Moon Well4
  • Ancient of War3
  • Altar of Elders1
  • Hunter's Hall1

Control groups

Group 1459
Set 31 11 11 3
Used 6 61 61 0
Actions by type
Right clicks
569
Selections
213
Control group selections
128
Control groups set
56
Build and train orders
33
Abilities
12
Basic commands
55
Item uses
0
Subgroup switches
0
Units removed from queue
2
Escape presses
1

Timeline

Nightelf
3,570

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,011 1:35 2,023 3:10 3,034 4:45 4,045 6:21
Army1,300
Economy540
Production330
Technology320
Support1,080
Nightelf
4,045

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,011 1:35 2,023 3:10 3,034 4:45 4,045 6:21
Army1,885
Economy600
Production630
Technology0
Support930
6:21 / 6:21
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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