Replay
  • Night ElfXorc
    1. Demon Hunter, level 4
    2. Keeper of the Grove, level 2
  • OrcScower
    1. Blademaster, level 4
    2. Shadow Hunter, level 4
vs
Game length
00:13:04
Patch
2.00
Downloads
60
Tidehunters 1.2
Download map
Game
1v1 on patch 2.00 (build 6116)
File
.w3g
Uploaded
Nov 22, 2025 by kover2177
Game breakdown

Xorc (Xorc#21217)

269 APM

Heroes

  • Demon HunterLevel 4
    1. Immolation level 2
    2. Mana Burn level 2
  • Keeper of the GroveLevel 2
    1. Entangling Roots level 1
    2. Thorns Aura level 1

Units

  • Wisp12
  • Dryad7
  • Archer3
  • Druid of the Claw1

Buildings

  • Moon Well5
  • Ancient of Wonders2
  • Ancient of Lore2
  • Altar of Elders1
  • Ancient of War1
  • Tree of Ages1
  • Hunter's Hall1
  • Ancient Protector1
  • Tree of Eternity1

Upgrades

  • Ultravision
  • Abolish Magic
  • Druid of the Claw TrainingLevel 2
  • Strength of the Wild
  • Reinforced Hides

Items

  • Potion of Lesser Invulnerability2
  • Potion of Healing2
  • Circlet of Nobility1
  • Scroll of Healing1
  • Scroll of Protection1
  • Staff of Preservation1
  • Orb of Venom1

Control groups

Group 123
Set 2 16 3
Used 950 618 252
Actions by type
Right clicks
909
Selections
337
Control group selections
1820
Control groups set
21
Build and train orders
81
Abilities
22
Basic commands
193
Item uses
17
Subgroup switches
0
Units removed from queue
2
Escape presses
2

Scower (scowerII#2504)

149 APM

Heroes

  • BlademasterLevel 4
    1. Wind Walk level 2
    2. Critical Strike level 2
  • Shadow HunterLevel 4
    1. Hex level 2
    2. Healing Wave level 2

Units

  • Peon7
  • Raider5
  • Grunt4
  • Troll Headhunter/Berserker3
  • Spirit Walker2
  • Kodo Beast2

Buildings

  • Orc Burrow5
  • Altar of Storms1
  • Barracks1
  • Voodoo Lounge1
  • Stronghold1
  • Beastiary1
  • Tauren Totem1
  • War Mill1
  • Great Hall1

Upgrades

  • Berserker Strength
  • Ensnare
  • Spirit Walker Training
  • Reinforced Defenses

Items

  • Healing Salve5
  • Lesser Clarity Potion4
  • Scroll of Speed2
  • Dust of Appearance1
  • Scroll of Healing1

Control groups

Group 124567
Set 16 7 2 1 1 5
Used 178 95 3 59 56 61
Actions by type
Right clicks
709
Selections
353
Control group selections
452
Control groups set
32
Build and train orders
131
Abilities
50
Basic commands
145
Item uses
8
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Timeline

Nightelf
7,320

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,881 3:16 3,763 6:32 5,644 9:48 7,525 13:04
Army1,660
Economy720
Production640
Technology750
Support3,550
Orc
7,525

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,881 3:16 3,763 6:32 5,644 9:48 7,525 13:04
Army3,005
Economy910
Production640
Technology490
Support2,480
13:04 / 13:04
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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