Replay
  • Night ElfGlare
    1. Demon Hunter, level 4
    2. Naga Sea Witch, level 2
  • OrcNorbert
    1. Far Seer, level 2
    2. Naga Sea Witch, level 2
vs
Game length
00:10:48
Patch
2.00
Downloads
43
Tidehunters 1.2
Download map
Game
1v1 on patch 2.00 (build 6116)
File
.w3g
Uploaded
Nov 22, 2025 by kover2177
Game breakdown

Glare (Glare#2264)

254 APM

Heroes

  • Demon HunterLevel 4
    1. Immolation level 1
    2. Mana Burn level 2
    3. Evasion level 1
  • Naga Sea WitchLevel 2
    1. Frost Arrows level 1
    2. Forked Lightning level 1

Units

  • Wisp14
  • Archer6
  • Huntress4
  • Dryad4

Buildings

  • Moon Well4
  • Ancient of Wonders3
  • Altar of Elders2
  • Ancient of War1
  • Tree of Ages1
  • Hunter's Hall1
  • Ancient of Lore1

Upgrades

  • Improved Bows
  • Ultravision
  • Sentinel
  • Abolish Magic
  • Upgrade Moon Glaive
  • Strength of the Wild

Items

  • Potion of Healing2
  • Circlet of Nobility1
  • Boots of Speed1
  • Staff of Preservation1
  • Moonstone1
  • Potion of Lesser Invulnerability1

Control groups

Group 123
Set 319 6 4
Used 504 232 162
Actions by type
Right clicks
979
Selections
266
Control group selections
898
Control groups set
329
Build and train orders
77
Abilities
37
Basic commands
119
Item uses
8
Subgroup switches
0
Units removed from queue
1
Escape presses
1

Norbert (Norbert84pl#2966)

161 APM

Heroes

  • Far SeerLevel 2
    1. Feral Spirit level 1
    2. Chain Lightning level 1
  • Naga Sea WitchLevel 2
    1. Frost Arrows level 1
    2. Forked Lightning level 1

Units

  • Peon8
  • Raider6
  • Grunt4
  • Kodo Beast1

Buildings

  • Orc Burrow3
  • Beastiary2
  • Altar of Storms1
  • Barracks1
  • Stronghold1
  • Voodoo Lounge1
  • War Mill1

Upgrades

  • Berserker Strength
  • Ensnare
  • Pillage

Items

  • Healing Salve6
  • Lesser Clarity Potion5
  • Scroll of Speed2
  • Dust of Appearance1
  • Scroll of Healing1

Control groups

Group 12345
Set 26 1 17 14 12
Used 196 1 124 105 101
Actions by type
Right clicks
782
Selections
218
Control group selections
527
Control groups set
70
Build and train orders
69
Abilities
26
Basic commands
14
Item uses
2
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Timeline

Nightelf
6,665

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,666 2:42 3,333 5:24 4,999 8:06 6,665 10:48
Army2,140
Economy840
Production665
Technology620
Support2,400
Orc
6,105

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,666 2:42 3,333 5:24 4,999 8:06 6,665 10:48
Army2,135
Economy600
Production650
Technology490
Support2,230
10:48 / 10:48
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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