Replay
  • OrcNorbert
    1. Far Seer, level 3
    2. Firelord, level 4
vs
Game length
00:17:10
Patch
2.00
Downloads
30
Tidehunters 1.2
Download map
Game
1v1 on patch 2.00 (build 6116)
File
.w3g
Uploaded
Nov 22, 2025 by kover2177
Game breakdown

Bladestorm (Polish player) (Bladestorm#21464)

143 APM

Heroes

  • Far SeerLevel 4
    1. Feral Spirit level 2
    2. Chain Lightning level 2
  • FirelordLevel 3
    1. Summon Lava Spawn level 2
    2. Incinerate level 1

Units

  • Grunt11
  • Peon9
  • Raider7
  • Spirit Walker3

Buildings

  • Orc Burrow5
  • Stronghold2
  • Voodoo Lounge2
  • Beastiary2
  • Altar of Storms1
  • Barracks1
  • Tauren Totem1
  • Great Hall1
  • War Mill1

Upgrades

  • Ensnare
  • Spirit Walker Training
  • Berserker Strength

Items

  • Healing Salve4
  • Lesser Clarity Potion3
  • Potion of Healing1
  • Potion of Mana1
  • Scroll of Healing1

Control groups

Group 123456
Set 58 8 6 4 2 2
Used 141 14 75 57 109 90
Actions by type
Right clicks
1108
Selections
516
Control group selections
486
Control groups set
80
Build and train orders
115
Abilities
31
Basic commands
67
Item uses
2
Subgroup switches
0
Units removed from queue
2
Escape presses
1

Norbert (Norbert84pl#2966)

166 APM

Heroes

  • Far SeerLevel 3
    1. Feral Spirit level 2
    2. Chain Lightning level 1
  • FirelordLevel 4
    1. Summon Lava Spawn level 2
    2. Incinerate level 2

Units

  • Peon9
  • Grunt7
  • Spirit Walker6
  • Tauren4

Buildings

  • Orc Burrow4
  • Watch Tower3
  • Voodoo Lounge2
  • Tauren Totem2
  • Altar of Storms1
  • Barracks1
  • Stronghold1
  • War Mill1
  • Fortress1

Upgrades

  • Berserker Strength
  • Spirit Walker TrainingLevel 2
  • Reinforced Defenses
  • Pulverize

Items

  • Healing Salve4
  • Lesser Clarity Potion4
  • Potion of Healing1
  • Scroll of Protection1

Control groups

Group 12345
Set 42 11 19 19 16
Used 506 285 164 44 58
Actions by type
Right clicks
1048
Selections
371
Control group selections
1057
Control groups set
107
Build and train orders
116
Abilities
28
Basic commands
82
Item uses
2
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Timeline

OrcData incomplete
9,145

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,286 4:17 4,573 8:35 6,859 12:52 9,145 17:10
Army4,045
Economy1,060
Production785
Technology730
Support2,525
OrcData incomplete
8,475

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,286 4:17 4,573 8:35 6,859 12:52 9,145 17:10
Army3,690
Economy675
Production630
Technology865
Support2,615
17:10 / 17:10
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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