Replay
  • OrcNorbert
    1. Far Seer, level 3
    2. Firelord, level 2
vs
Game length
00:14:05
Patch
2.00
Downloads
29
Hammerfall
Download map
Game
1v1 on patch 2.00 (build 6116)
File
.w3g
Uploaded
Nov 22, 2025 by kover2177
Game breakdown

Bladestorm (Polish player) (Bladestorm#21464)

165 APM

Heroes

  • Far SeerLevel 4
    1. Feral Spirit level 2
    2. Chain Lightning level 2
  • FirelordLevel 4
    1. Summon Lava Spawn level 2
    2. Incinerate level 2

Units

  • Peon14
  • Grunt14
  • Tauren4
  • Spirit Walker3

Buildings

  • Orc Burrow5
  • Voodoo Lounge3
  • Tauren Totem2
  • Altar of Storms1
  • Barracks1
  • Stronghold1
  • Fortress1
  • War Mill1

Upgrades

  • Spirit Walker TrainingLevel 2
  • Pulverize

Items

  • Healing Salve4
  • Lesser Clarity Potion3
  • Scroll of Healing1

Control groups

Group 123456
Set 95 1 6 4 2 2
Used 192 5 65 73 153 132
Actions by type
Right clicks
894
Selections
419
Control group selections
620
Control groups set
110
Build and train orders
100
Abilities
28
Basic commands
115
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
1

Norbert (Norbert84pl#2966)

152 APM

Heroes

  • Far SeerLevel 3
    1. Feral Spirit level 2
    2. Chain Lightning level 1
  • FirelordLevel 2
    1. Summon Lava Spawn level 1
    2. Incinerate level 1

Units

  • Troll Headhunter/Berserker16
  • Peon7
  • Spirit Walker3
  • Grunt3
  • Tauren1

Buildings

  • Orc Burrow4
  • Watch Tower4
  • Voodoo Lounge2
  • Altar of Storms1
  • War Mill1
  • Barracks1
  • Stronghold1
  • Fortress1
  • Tauren Totem1

Upgrades

  • Reinforced Defenses
  • Spirit Walker Training
  • Spiked Barricades

Items

  • Lesser Clarity Potion6
  • Healing Salve4
  • Scroll of Speed1
  • Scroll of Healing1

Control groups

Group 12345
Set 53 6 15 15 10
Used 348 145 128 16 35
Actions by type
Right clicks
823
Selections
323
Control group selections
672
Control groups set
99
Build and train orders
112
Abilities
21
Basic commands
42
Item uses
3
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Timeline

OrcData incomplete
9,380

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,345 3:31 4,690 7:02 7,035 10:33 9,380 14:05
Army4,505
Economy1,050
Production630
Technology740
Support2,455
OrcData incomplete
8,170

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,345 3:31 4,690 7:02 7,035 10:33 9,380 14:05
Army3,625
Economy525
Production495
Technology715
Support2,810
14:05 / 14:05
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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