Replay
  • HumanOli
    1. Archmage, level 4
    2. Mountain King, level 2
  • HumanArek
    1. Archmage, level 5
    2. Mountain King, level 1
vs
Game length
00:13:03
Patch
2.00
Downloads
27
Tidehunters 1.2
Download map
Game
1v1 on patch 2.00 (build 6116)
File
.w3g
Uploaded
Nov 22, 2025 by kover2177
Game breakdown

Oli (r0zkurwiator#2907)

141 APM

Heroes

  • ArchmageLevel 4
    1. Summon Water Elemental level 2
    2. Brilliance Aura level 2
  • Mountain KingLevel 2
    1. Storm Bolt level 1
    2. Bash level 1

Units

  • Peasant22
  • Footman9
  • Priest4

Buildings

  • Farm3
  • Keep3
  • Arcane Sanctum2
  • Altar of Kings1
  • Barracks1
  • Scout Tower1
  • Arcane Tower1
  • Arcane Vault1

Upgrades

  • Priest Training

Items

  • Potion of Healing1

Control groups

Group 12345
Set 31 5 1 1 5
Used 178 7 96 92 106
Actions by type
Right clicks
751
Selections
325
Control group selections
479
Control groups set
43
Build and train orders
118
Abilities
13
Basic commands
85
Item uses
0
Subgroup switches
0
Units removed from queue
1
Escape presses
0

Arek (arek#2306)

131 APM

Heroes

  • ArchmageLevel 5
    1. Summon Water Elemental level 3
    2. Brilliance Aura level 2
  • Mountain KingLevel 1
    1. Storm Bolt level 1

Units

  • Peasant22
  • Footman14
  • Spell Breaker3
  • Priest2

Buildings

  • Farm5
  • Arcane Vault2
  • Arcane Sanctum2
  • Altar of Kings1
  • Barracks1
  • Scout Tower1
  • Arcane Tower1
  • Keep1

Upgrades

  • Priest Training

Items

  • Scroll of Regeneration1
  • Potion of Lesser Invulnerability1

Control groups

Group 1234560
Set 73 7 7 1 2 3 1
Used 159 9 17 82 69 14 15
Actions by type
Right clicks
775
Selections
316
Control group selections
365
Control groups set
94
Build and train orders
101
Abilities
11
Basic commands
7
Item uses
2
Subgroup switches
0
Units removed from queue
3
Escape presses
0

Timeline

Human
5,725

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,631 3:15 3,263 6:31 4,894 9:47 6,525 13:03
Army1,755
Economy1,650
Production640
Technology1,030
Support650
Human
6,525

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,631 3:15 3,263 6:31 4,894 9:47 6,525 13:03
Army2,805
Economy1,650
Production640
Technology390
Support1,040
13:03 / 13:03
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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