Replay
  • UndeadUgly
    1. Crypt Lord, level 5
    2. Death Knight, level 3
    3. Lich, level 1
  • HumanHawK
    1. Archmage, level 5
    2. Mountain King, level 5
    3. Paladin, level 2
vs
Game length
00:14:42
Patch
2.00
Downloads
40
Tidehunters 1.2
Download map
Game
1v1 on patch 2.00 (build 6116)
File
.w3g
Uploaded
Nov 22, 2025 by kover2177
Game breakdown

Ugly (ehMuch#1965)

272 APM

Heroes

  • Crypt LordLevel 5
    1. Carrion Beetles level 3
    2. Impale level 2
  • Death KnightLevel 3
    1. Death Coil level 2
    2. Unholy Aura level 1
  • LichLevel 1
    1. Frost Nova level 1

Units

  • Ghoul14
  • Acolyte12
  • Crypt Fiend4
  • Obsidian Statue2
  • Abomination2

Buildings

  • Ziggurat10
  • Altar of Darkness3
  • Haunted Gold Mine3
  • Crypt2
  • Slaughterhouse2
  • Tomb of Relics1
  • Nerubian Tower1
  • Halls of the Dead1
  • Graveyard1
  • Black Citadel1
  • Spirit Tower1

Upgrades

  • Ghoul Frenzy
  • Destroyer Form
  • Disease Cloud

Items

  • Potion of Mana3
  • Rod of Necromancy2
  • Sacrificial Skull1
  • Boots of Speed1
  • Orb of Corruption1

Control groups

Group 1234
Set 215 5 4 34
Used 705 236 407 49
Actions by type
Right clicks
1262
Selections
658
Control group selections
1397
Control groups set
258
Build and train orders
224
Abilities
39
Basic commands
57
Item uses
5
Subgroup switches
0
Units removed from queue
0
Escape presses
6

HawK (HawK#2797)

263 APM

Heroes

  • ArchmageLevel 5
    1. Summon Water Elemental level 2
    2. Brilliance Aura level 3
  • Mountain KingLevel 5
    1. Storm Bolt level 2
    2. Thunder Clap level 3
  • PaladinLevel 2
    1. Holy Light level 1
    2. Devotion Aura level 1

Units

  • Peasant13
  • Rifleman11
  • Priest7
  • Footman6

Buildings

  • Farm7
  • Altar of Kings1
  • Barracks1
  • Scout Tower1
  • Arcane Tower1
  • Keep1
  • Blacksmith1
  • Arcane Vault1
  • Arcane Sanctum1
  • Castle1
  • Town Hall1

Upgrades

  • Gunpowder
  • Long Rifles
  • Priest TrainingLevel 2
  • Armor

Items

  • Lesser Clarity Potion2
  • Circlet of Nobility1
  • Scroll of Regeneration1
  • Scroll of Healing1
  • Staff of Sanctuary1

Control groups

Group 1234
Set 104 23 15 9
Used 461 232 171 216
Group 5678
Set 3 3 4 2
Used 195 8 31 31
Actions by type
Right clicks
1077
Selections
766
Control group selections
1345
Control groups set
163
Build and train orders
126
Abilities
46
Basic commands
251
Item uses
14
Subgroup switches
0
Units removed from queue
0
Escape presses
2

Timeline

Undead
10,650

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,663 3:40 5,325 7:21 7,988 11:01 10,650 14:42
Army3,420
Economy1,575
Production1,220
Technology1,165
Support3,270
Human
8,795

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,663 3:40 5,325 7:21 7,988 11:01 10,650 14:42
Army4,010
Economy1,360
Production490
Technology785
Support2,150
14:42 / 14:42
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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