Replay
  • Night ElfHazy
    1. Firelord, level 5
  • UndeadGodFather
    1. Death Knight, level 3
vs
Game length
00:11:07
Patch
2.00
Downloads
52
Hammerfall
Download map
Game
1v1 on patch 2.00 (build 6116)
File
.w3g
Uploaded
Nov 22, 2025 by SaulGoodman
Game breakdown

Hazy (hazy123123#3311)

172 APM

Heroes

  • FirelordLevel 5
    1. Summon Lava Spawn level 3
    2. Soul Burn level 2

Units

  • Wisp22
  • Archer6
  • Goblin Shredder3
  • Dryad3
  • Druid of the Claw3
  • Goblin Zeppelin1
  • Goblin Sapper1

Buildings

  • Moon Well6
  • Ancient of Lore3
  • Tree of Life2
  • Ancient of War1
  • Altar of Elders1
  • Tree of Ages1
  • Hunter's Hall1
  • Ancient Protector1
  • Tree of Eternity1

Upgrades

  • Improved Bows
  • Strength of the Wild
  • Reinforced Hides
  • Druid of the Claw Training
  • Abolish Magic

Items

  • Scroll of Town Portal1
  • Scroll of Healing1

Control groups

Group 12345
Set 28 7 6 5 1
Used 149 10 15 160 161
Actions by type
Right clicks
537
Selections
494
Control group selections
495
Control groups set
47
Build and train orders
84
Abilities
27
Basic commands
161
Item uses
4
Subgroup switches
0
Units removed from queue
0
Escape presses
4

GodFather (ElPollitoPio#21982)

158 APM

Heroes

  • Death KnightLevel 3
    1. Death Coil level 2
    2. Unholy Aura level 1

Units

  • Ghoul11
  • Acolyte10
  • Gargoyle1

Buildings

  • Ziggurat8
  • Spirit Tower4
  • Altar of Darkness2
  • Tomb of Relics2
  • Slaughterhouse2
  • Crypt1
  • Halls of the Dead1
  • Graveyard1
  • Haunted Gold Mine1
  • Nerubian Tower1
  • Black Citadel1

Upgrades

  • Creature Attack

Items

  • Wand of Negation3
  • Sacrificial Skull2
  • Rod of Necromancy1
  • Dust of Appearance1
  • Potion of Healing1

Control groups

Group 12345
Set 156 2 4 3 13
Used 73 111 113 12 21
Actions by type
Right clicks
747
Selections
292
Control group selections
330
Control groups set
178
Build and train orders
66
Abilities
18
Basic commands
57
Item uses
2
Subgroup switches
0
Units removed from queue
1
Escape presses
1

Timeline

NightelfData incomplete
9,455

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,364 2:46 4,728 5:33 7,091 8:20 9,455 11:07
Army3,560
Economy2,000
Production795
Technology750
Support2,350
Undead
7,385

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,364 2:46 4,728 5:33 7,091 8:20 9,455 11:07
Army1,495
Economy975
Production840
Technology1,325
Support2,750
11:07 / 11:07
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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