Replay
  • HumanMisterWinner
    1. Archmage, level 3
    2. Naga Sea Witch, level 2
  • Night ElfSonik
    1. Demon Hunter, level 4
    2. Naga Sea Witch, level 3
vs
Game length
00:12:27
Patch
2.00
Downloads
23
Autumn Leaves 2.0
Download map
Game
1v1 on patch 2.00 (build 6116)
File
.w3g
Uploaded
Nov 21, 2025 by kover2177
Game breakdown

MisterWinner (MisterWinner#21670)

214 APM

Heroes

  • ArchmageLevel 3
    1. Summon Water Elemental level 2
    2. Brilliance Aura level 1
  • Naga Sea WitchLevel 2
    1. Frost Arrows level 1
    2. Forked Lightning level 1

Units

  • Peasant16
  • Rifleman10
  • Footman4
  • Priest2
  • Sorceress1

Buildings

  • Farm7
  • Altar of Kings1
  • Barracks1
  • Keep1
  • Scout Tower1
  • Blacksmith1
  • Arcane Tower1
  • Arcane Vault1
  • Arcane Sanctum1

Upgrades

  • Long Rifles
  • Gunpowder

Items

  • Scroll of Regeneration3
  • Circlet of Nobility1
  • Potion of Healing1

Control groups

Group 123456
Set 128 1 54 6 2 1
Used 217 2 211 178 309 21
Actions by type
Right clicks
729
Selections
455
Control group selections
938
Control groups set
192
Build and train orders
94
Abilities
10
Basic commands
187
Item uses
6
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Sonik (IronSonik#2342)

286 APM

Heroes

  • Demon HunterLevel 4
    1. Immolation level 2
    2. Evasion level 2
  • Naga Sea WitchLevel 3
    1. Frost Arrows level 1
    2. Forked Lightning level 2

Units

  • Wisp17
  • Druid of the Claw5
  • Archer3
  • Forest Troll Berserker3
  • Forest Troll Shadow Priest2
  • Dryad2

Buildings

  • Moon Well4
  • Altar of Elders2
  • Ancient of Wonders2
  • Ancient of Lore2
  • Ancient of War1
  • Tree of Ages1
  • Hunter's Hall1
  • Tree of Eternity1

Upgrades

  • Abolish Magic
  • Druid of the Claw TrainingLevel 2

Items

  • Boots of Speed1
  • Staff of Preservation1
  • Lesser Clarity Potion1
  • Moonstone1
  • Orb of Venom1

Control groups

Group 123456
Set 23 12 8 3 1 2
Used 369 246 71 189 143 172
Actions by type
Right clicks
876
Selections
924
Control group selections
1190
Control groups set
49
Build and train orders
87
Abilities
68
Basic commands
293
Item uses
2
Subgroup switches
0
Units removed from queue
0
Escape presses
1

Timeline

Human
6,780

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,944 3:06 3,888 6:13 5,831 9:20 7,775 12:27
Army3,015
Economy1,200
Production490
Technology465
Support1,610
Nightelf
7,775

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,944 3:06 3,888 6:13 5,831 9:20 7,775 12:27
Army3,080
Economy1,020
Production820
Technology700
Support2,155
12:27 / 12:27
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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