Replay
  • Night ElfSoYma
    1. Demon Hunter, level 3
    2. Naga Sea Witch, level 2
  • OrcLadziuk
    1. Blademaster, level 3
    2. Naga Sea Witch, level 1
vs
Game length
00:09:07
Patch
2.00
Downloads
40
Tidehunters 1.2
Download map
Game
1v1 on patch 2.00 (build 6116)
File
.w3g
Uploaded
Nov 21, 2025 by kover2177
Game breakdown

SoYma (Moon1234#21867)

334 APM

Heroes

  • Demon HunterLevel 3
    1. Evasion level 1
    2. Mana Burn level 2
  • Naga Sea WitchLevel 2
    1. Frost Arrows level 1
    2. Forked Lightning level 1

Units

  • Wisp16
  • Dryad7
  • Archer6

Buildings

  • Moon Well4
  • Ancient of Wonders3
  • Ancient Protector3
  • Altar of Elders2
  • Ancient of Lore2
  • Ancient of War1
  • Tree of Ages1
  • Hunter's Hall1

Upgrades

  • Abolish Magic

Items

  • Ring of Protection +31
  • Boots of Speed1
  • Scroll of Healing1

Control groups

Group 12345
Set 75 9 3 4 1
Used 683 205 643 57 0
Actions by type
Right clicks
867
Selections
311
Control group selections
1588
Control groups set
92
Build and train orders
55
Abilities
27
Basic commands
2
Item uses
9
Subgroup switches
0
Units removed from queue
0
Escape presses
5

Ladziuk (LDK#21919)

276 APM

Heroes

  • BlademasterLevel 3
    1. Mirror Image level 1
    2. Critical Strike level 2
  • Naga Sea WitchLevel 1
    1. Frost Arrows level 1

Units

  • Troll Headhunter/Berserker11
  • Peon7
  • Grunt1

Buildings

  • Orc Burrow4
  • Watch Tower4
  • Altar of Storms1
  • Barracks1
  • War Mill1
  • Stronghold1
  • Voodoo Lounge1
  • Fortress1

Items

  • Healing Salve4
  • Lesser Clarity Potion2
  • Potion of Healing2
  • Circlet of Nobility1
  • Dust of Appearance1
  • Staff of Teleportation1
  • Scroll of Speed1

Control groups

Group 1234
Set 20 4 3 1
Used 117 280 256 210
Actions by type
Right clicks
1036
Selections
345
Control group selections
863
Control groups set
28
Build and train orders
75
Abilities
14
Basic commands
78
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Timeline

Nightelf
6,200

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,550 2:16 3,100 4:33 4,650 6:50 6,200 9:07
Army1,795
Economy960
Production820
Technology370
Support2,255
Orc
5,960

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,550 2:16 3,100 4:33 4,650 6:50 6,200 9:07
Army1,685
Economy525
Production360
Technology640
Support2,750
9:07 / 9:07
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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