Replay
  • Night ElfSonik
    1. Demon Hunter, level 5
    2. Naga Sea Witch, level 4
    3. Priestess of the Moon, level 4
  • HumanHawK
    1. Archmage, level 5
    2. Mountain King, level 4
vs
Game length
00:18:51
Patch
2.00
Downloads
61
Autumn Leaves 2.0
Download map
Game
1v1 on patch 2.00 (build 6116)
File
.w3g
Uploaded
Nov 16, 2025 by kover2177
Game breakdown

Sonik (IronSonik#2342)

267 APM

Heroes

  • Demon HunterLevel 5
    1. Mana Burn level 3
    2. Evasion level 2
  • Naga Sea WitchLevel 4
    1. Frost Arrows level 2
    2. Forked Lightning level 2
  • Priestess of the MoonLevel 4
    1. Scout level 2
    2. Trueshot Aura level 2

Units

  • Wisp17
  • Druid of the Claw9
  • Faerie Dragon7
  • Archer5
  • Dryad5
  • Hippogryph2
  • Goblin Shredder1

Buildings

  • Moon Well6
  • Ancient of Lore2
  • Ancient of Wonders2
  • Altar of Elders1
  • Ancient of War1
  • Tree of Life1
  • Tree of Ages1
  • Hunter's Hall1
  • Tree of Eternity1
  • Ancient of Wind1

Upgrades

  • Ultravision
  • Strength of the WildLevel 3
  • Reinforced HidesLevel 3
  • Druid of the Claw TrainingLevel 2
  • Mark of the Claw
  • Abolish Magic
  • Nature's Blessing
  • Well Spring

Items

  • Scroll of Healing2
  • Circlet of Nobility1
  • Staff of Teleportation1
  • Staff of Preservation1
  • Orb of Venom1
  • Tome of Retraining1

Control groups

Group 123456
Set 20 16 11 4 1 1
Used 412 330 183 253 172 191
Actions by type
Right clicks
1316
Selections
1427
Control group selections
1541
Control groups set
53
Build and train orders
188
Abilities
82
Basic commands
315
Item uses
4
Subgroup switches
0
Units removed from queue
0
Escape presses
3

HawK (HawK#2797)

272 APM

Heroes

  • ArchmageLevel 5
    1. Blizzard level 3
    2. Brilliance Aura level 2
  • Mountain KingLevel 4
    1. Storm Bolt level 2
    2. Bash level 2

Units

  • Peasant34
  • Flying Machine11
  • Spell Breaker8
  • Footman6
  • Rifleman6
  • Priest2
  • Sorceress2
  • Mortar Team2

Buildings

  • Farm10
  • Scout Tower4
  • Altar of Kings2
  • Arcane Tower2
  • Arcane Sanctum2
  • Barracks1
  • Town Hall1
  • Keep1
  • Lumber Mill1
  • Blacksmith1
  • Arcane Vault1
  • Workshop1

Upgrades

  • Lumber Harvesting
  • Long Rifles
  • Gunpowder
  • Plating
  • Priest Training
  • Sorceress Training
  • Flak Cannons
  • Swords

Items

  • Scroll of Healing4
  • Scroll of Regeneration3
  • Lesser Clarity Potion2
  • Dust of Appearance1
  • Potion of Healing1
  • Tome of Retraining1

Control groups

Group 1234
Set 120 20 14 12
Used 655 487 174 180
Group 5678
Set 3 3 4 1
Used 148 7 15 14
Actions by type
Right clicks
1498
Selections
1061
Control group selections
1680
Control groups set
177
Build and train orders
169
Abilities
58
Basic commands
342
Item uses
6
Subgroup switches
0
Units removed from queue
0
Escape presses
5

Timeline

Nightelf
12,920

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,533 4:42 7,065 9:25 10,598 14:08 14,130 18:51
Army5,450
Economy1,360
Production790
Technology1,000
Support4,320
Human
14,130

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,533 4:42 7,065 9:25 10,598 14:08 14,130 18:51
Army5,800
Economy2,935
Production960
Technology635
Support3,800
18:51 / 18:51
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

Comments
Sort by
Top replays