Replay
  • Night ElfSonik
    1. Demon Hunter, level 4
    2. Keeper of the Grove, level 3
  • Night ElfSoYma
    1. Demon Hunter, level 5
    2. Naga Sea Witch, level 4
vs
Game length
00:18:17
Patch
2.00
Downloads
28
Springtime 1.3
Download map
Game
1v1 on patch 2.00 (build 6116)
File
.w3g
Uploaded
Nov 16, 2025 by kover2177
Game breakdown

Sonik (IronSonik#2342)

277 APM

Heroes

  • Demon HunterLevel 4
    1. Mana Burn level 2
    2. Evasion level 2
  • Keeper of the GroveLevel 3
    1. Entangling Roots level 2
    2. Thorns Aura level 1

Units

  • Wisp25
  • Druid of the Claw8
  • Archer7
  • Dryad3
  • Goblin Zeppelin1
  • Hippogryph1

Buildings

  • Moon Well8
  • Ancient of Lore3
  • Ancient of Wonders2
  • Altar of Elders1
  • Ancient of War1
  • Tree of Ages1
  • Hunter's Hall1
  • Tree of Eternity1
  • Ancient of Wind1

Upgrades

  • Improved Bows
  • Druid of the Claw TrainingLevel 2
  • Abolish Magic
  • Ultravision
  • Reinforced Hides
  • Mark of the Claw
  • Strength of the Wild

Items

  • Potion of Lesser Invulnerability2
  • Scroll of Healing2
  • Orb of Venom1
  • Staff of Preservation1
  • Scroll of Town Portal1

Control groups

Group 123456
Set 25 26 9 6 1 1
Used 541 303 234 277 158 164
Actions by type
Right clicks
1433
Selections
1324
Control group selections
1677
Control groups set
68
Build and train orders
115
Abilities
71
Basic commands
300
Item uses
4
Subgroup switches
0
Units removed from queue
0
Escape presses
3

SoYma (Moon1234#21867)

300 APM

Heroes

  • Demon HunterLevel 5
    1. Mana Burn level 3
    2. Evasion level 2
  • Naga Sea WitchLevel 4
    1. Frost Arrows level 2
    2. Forked Lightning level 2

Units

  • Wisp20
  • Druid of the Claw8
  • Archer4
  • Dryad3
  • Chimaera2
  • Ice Troll Berserker1
  • Goblin Zeppelin1

Buildings

  • Moon Well7
  • Ancient of Wonders3
  • Altar of Elders2
  • Ancient of Lore2
  • Chimaera Roost2
  • Ancient of War1
  • Tree of Ages1
  • Hunter's Hall1
  • Tree of Eternity1

Upgrades

  • Abolish Magic
  • Druid of the Claw TrainingLevel 2
  • Mark of the Claw
  • Strength of the WildLevel 2
  • Reinforced Hides
  • Ultravision
  • Well Spring

Items

  • Potion of Invisibility1
  • Orb of Venom1
  • Staff of Preservation1
  • Potion of Lesser Invulnerability1
  • Scroll of Town Portal1
  • Scroll of Healing1
  • Scroll of Protection1
  • Staff of Teleportation1

Control groups

Group 123456
Set 136 4 6 7 1 1
Used 1308 391 1058 61 9 0
Actions by type
Right clicks
1499
Selections
688
Control group selections
2827
Control groups set
155
Build and train orders
116
Abilities
95
Basic commands
16
Item uses
7
Subgroup switches
0
Units removed from queue
0
Escape presses
3

Timeline

Nightelf
10,935

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,814 4:34 5,628 9:08 8,441 13:42 11,255 18:17
Army3,785
Economy1,500
Production945
Technology825
Support3,880
Nightelf
11,255

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,814 4:34 5,628 9:08 8,441 13:42 11,255 18:17 U
Army4,140
Economy1,200
Production1,100
Technology850
Support3,965
18:17 / 18:17
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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