Replay
  • UndeadVarg
    1. Death Knight, level 4
    2. Lich, level 3
    3. Naga Sea Witch, level 2
  • Night ElfGlare
    1. Demon Hunter, level 5
    2. Naga Sea Witch, level 4
vs
Game length
00:17:25
Patch
2.00
Downloads
35
Autumn Leaves 2.0
Download map
Game
1v1 on patch 2.00 (build 6116)
File
.w3g
Uploaded
Nov 16, 2025 by kover2177
Game breakdown

Varg (VARG#22958)

221 APM

Heroes

  • Death KnightLevel 4
    1. Death Coil level 2
    2. Unholy Aura level 2
  • LichLevel 3
    1. Frost Nova level 2
    2. Dark Ritual level 1
  • Naga Sea WitchLevel 2
    1. Frost Arrows level 1
    2. Forked Lightning level 1

Units

  • Ghoul13
  • Acolyte8
  • Obsidian Statue7
  • Crypt Fiend5
  • Abomination2

Buildings

  • Ziggurat8
  • Necropolis3
  • Crypt2
  • Altar of Darkness2
  • Tomb of Relics2
  • Slaughterhouse2
  • Haunted Gold Mine1
  • Nerubian Tower1
  • Halls of the Dead1
  • Graveyard1
  • Black Citadel1
  • Spirit Tower1

Upgrades

  • Creature AttackLevel 2
  • Destroyer FormLevel 2
  • Ghoul Frenzy
  • Burrow
  • Web
  • Disease Cloud

Items

  • Rod of Necromancy3
  • Potion of Mana3
  • Scroll of Healing3
  • Sacrificial Skull2
  • Scroll of Town Portal2
  • Orb of Corruption1
  • Potion of Lesser Invulnerability1

Control groups

Group 1234567
Set 45 12 5 4 2 2 2
Used 570 390 251 61 0 0 0
Actions by type
Right clicks
1501
Selections
587
Control group selections
1272
Control groups set
72
Build and train orders
195
Abilities
61
Basic commands
68
Item uses
4
Subgroup switches
0
Units removed from queue
0
Escape presses
2

Glare (Glare#2264)

262 APM

Heroes

  • Demon HunterLevel 5
    1. Mana Burn level 3
    2. Evasion level 2
  • Naga Sea WitchLevel 4
    1. Frost Arrows level 2
    2. Forked Lightning level 2

Units

  • Wisp28
  • Dryad10
  • Druid of the Claw7
  • Archer5
  • Goblin Sapper1
  • Goblin Shredder1

Buildings

  • Moon Well5
  • Altar of Elders3
  • Ancient of Wonders2
  • Ancient of Lore2
  • Ancient of War1
  • Tree of Ages1
  • Hunter's Hall1
  • Tree of Eternity1
  • Tree of Life1

Upgrades

  • Ultravision
  • Druid of the Claw TrainingLevel 2
  • Abolish Magic

Items

  • Potion of Lesser Invulnerability2
  • Anti-magic Potion2
  • Boots of Speed1
  • Staff of Teleportation1
  • Scroll of Town Portal1
  • Tome of Retraining1
  • Scroll of Healing1
  • Orb of Venom1
  • Staff of Preservation1

Control groups

Group 123
Set 677 5 4
Used 712 263 184
Actions by type
Right clicks
1620
Selections
551
Control group selections
1159
Control groups set
686
Build and train orders
133
Abilities
82
Basic commands
223
Item uses
10
Subgroup switches
0
Units removed from queue
0
Escape presses
6

Timeline

UndeadData incomplete
13,345

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,336 4:21 6,673 8:42 10,009 13:03 13,345 17:25
Army4,515
Economy1,500
Production1,040
Technology1,340
Support4,950

Partial spend: actions with unknown prices are excluded.

Nightelf
11,885

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,336 4:21 6,673 8:42 10,009 13:03 13,345 17:25
Army4,475
Economy2,020
Production1,000
Technology750
Support3,640
17:25 / 17:25
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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