Replay
  • Night ElfGlare
    1. Keeper of the Grove, level 3
  • UndeadVarg
    1. Death Knight, level 4
vs
Game length
00:14:44
Patch
2.00
Downloads
31
Tidehunters 1.2
Download map
Game
1v1 on patch 2.00 (build 6116)
File
.w3g
Uploaded
Nov 16, 2025 by kover2177
Game breakdown

Glare (Glare#2264)

267 APM

Heroes

  • Keeper of the GroveLevel 3
    1. Entangling Roots level 2
    2. Force of Nature level 1

Units

  • Wisp19
  • Huntress15
  • Glaive Thrower3
  • Archer1

Buildings

  • Ancient Protector7
  • Moon Well5
  • Altar of Elders2
  • Ancient of War2
  • Hunter's Hall1
  • Tree of Ages1

Upgrades

  • Sentinel
  • Strength of the Moon
  • Moon Armor
  • Upgrade Moon Glaive
  • Nature's Blessing
  • Ultravision

Items

  • Dust of Appearance1

Control groups

Group 123
Set 691 6 4
Used 587 277 117
Actions by type
Right clicks
1487
Selections
398
Control group selections
981
Control groups set
701
Build and train orders
98
Abilities
54
Basic commands
114
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
4

Varg (VARG#22958)

189 APM

Heroes

  • Death KnightLevel 4
    1. Death Coil level 2
    2. Unholy Aura level 2

Units

  • Acolyte20
  • Ghoul10
  • Crypt Fiend9

Buildings

  • Ziggurat8
  • Crypt3
  • Nerubian Tower3
  • Graveyard3
  • Altar of Darkness2
  • Tomb of Relics2
  • Spirit Tower2
  • Haunted Gold Mine1
  • Necropolis1
  • Halls of the Dead1

Upgrades

  • Creature Attack
  • Burrow

Items

  • Rod of Necromancy3
  • Sacrificial Skull2
  • Dust of Appearance1

Control groups

Group 1234567
Set 43 2 2 2 1 1 1
Used 511 241 181 27 5 0 0
Actions by type
Right clicks
952
Selections
475
Control group selections
965
Control groups set
52
Build and train orders
117
Abilities
30
Basic commands
90
Item uses
2
Subgroup switches
0
Units removed from queue
0
Escape presses
6

Timeline

Nightelf
8,560

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,478 3:41 4,955 7:22 7,433 11:03 9,910 14:44
Army3,685
Economy1,140
Production660
Technology670
Support2,405
Undead
9,910

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,478 3:41 4,955 7:22 7,433 11:03 9,910 14:44
Army3,135
Economy1,950
Production960
Technology985
Support2,880
14:44 / 14:44
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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