Replay
  • OrcIce orc
    1. Far Seer, level 2
    2. Shadow Hunter, level 1
  • UndeadUgly
    1. Death Knight, level 2
    2. Dark Ranger, level 1
vs
Game length
00:07:01
Patch
2.00
Downloads
36
Tidehunters 1.2
Download map
Game
1v1 on patch 2.00 (build 6116)
File
.w3g
Uploaded
Nov 16, 2025 by kover2177
Game breakdown

Ice orc (Neverland#31803)

225 APM

Heroes

  • Far SeerLevel 2
    1. Feral Spirit level 1
    2. Chain Lightning level 1
  • Shadow HunterLevel 1
    1. Hex level 1

Units

  • Peon7
  • Troll Headhunter/Berserker6
  • Wind Rider1

Buildings

  • Orc Burrow4
  • Altar of Storms2
  • Beastiary2
  • War Mill1
  • Barracks1
  • Stronghold1
  • Voodoo Lounge1
  • Fortress1

Upgrades

  • Pillage

Items

  • Healing Salve1
  • Scroll of Speed1

Control groups

Group 12345
Set 24 1 2 3 5
Used 303 53 190 17 29
Actions by type
Right clicks
451
Selections
244
Control group selections
592
Control groups set
35
Build and train orders
81
Abilities
37
Basic commands
77
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
2

Ugly (ehMuch#1965)

248 APM

Heroes

  • Death KnightLevel 2
    1. Death Coil level 1
    2. Unholy Aura level 1
  • Dark RangerLevel 1
    1. Black Arrow level 1

Units

  • Ghoul9
  • Acolyte3

Buildings

  • Ziggurat5
  • Altar of Darkness4
  • Crypt1
  • Tomb of Relics1
  • Graveyard1
  • Halls of the Dead1
  • Nerubian Tower1
  • Black Citadel1
  • Slaughterhouse1

Items

  • Rod of Necromancy2
  • Circlet of Nobility1

Control groups

Group 1234
Set 88 1 3 9
Used 341 44 202 35
Actions by type
Right clicks
638
Selections
221
Control group selections
622
Control groups set
101
Build and train orders
44
Abilities
8
Basic commands
29
Item uses
4
Subgroup switches
0
Units removed from queue
0
Escape presses
1

Timeline

Orc
4,290

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,176 1:45 2,353 3:30 3,529 5:15 4,705 7:01
Army1,075
Economy525
Production830
Technology715
Support1,145
Undead
4,705

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,176 1:45 2,353 3:30 3,529 5:15 4,705 7:01
Army1,080
Economy225
Production1,060
Technology745
Support1,595
7:01 / 7:01
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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