Replay
  • UndeadVarg
    1. Crypt Lord, level 4
    2. Death Knight, level 2
    3. Lich, level 2
vs
Game length
00:24:31
Patch
2.00
Downloads
29
Northern Isles
Download map
Game
1v1 on patch 2.00 (build 6116)
File
.w3g
Uploaded
Nov 15, 2025 by kover2177
Game breakdown

Bladestorm (Polish player) (Bladestorm#21464)

160 APM

Heroes

  • BlademasterLevel 5
    1. Wind Walk level 2
    2. Critical Strike level 3
  • Shadow HunterLevel 5
    1. Hex level 2
    2. Healing Wave level 3
  • Tauren ChieftainLevel 3
    1. War Stomp level 2
    2. Endurance Aura level 1

Units

  • Peon18
  • Troll Headhunter/Berserker15
  • Grunt10
  • Troll Headhunter/Berserker8
  • Troll Witch Doctor5
  • Tauren5
  • Spirit Walker4
  • Goblin Shredder1
  • Demolisher1

Buildings

  • Orc Burrow8
  • Watch Tower4
  • Voodoo Lounge2
  • Fortress2
  • Altar of Storms1
  • Barracks1
  • War Mill1
  • Stronghold1
  • Tauren Totem1
  • Spirit Lodge1
  • Great Hall1

Upgrades

  • Spirit Walker TrainingLevel 2
  • Witch Doctor TrainingLevel 2
  • Berserker UpgradeLevel 2
  • Pulverize
  • Reinforced Defenses
  • Ranged WeaponsLevel 3
  • Armor

Items

  • Lesser Clarity Potion5
  • Healing Salve3
  • Scroll of Speed2
  • Orb of Lightning2
  • Circlet of Nobility1
  • Staff of Teleportation1
  • Tiny Great Hall1
  • Scroll of Town Portal1
  • Potion of Lesser Invulnerability1
  • Dust of Appearance1
  • Scroll of Healing1

Control groups

Group 123456
Set 94 6 25 9 3 4
Used 338 46 215 115 94 75
Actions by type
Right clicks
1735
Selections
768
Control group selections
883
Control groups set
141
Build and train orders
171
Abilities
84
Basic commands
140
Item uses
13
Subgroup switches
0
Units removed from queue
1
Escape presses
2

Varg (VARG#22958)

212 APM

Heroes

  • Crypt LordLevel 4
    1. Carrion Beetles level 2
    2. Impale level 2
  • Death KnightLevel 2
    1. Death Coil level 1
    2. Unholy Aura level 1
  • LichLevel 2
    1. Frost Nova level 1
    2. Frost Armor level 1

Units

  • Ghoul15
  • Obsidian Statue14
  • Acolyte12
  • Crypt Fiend8
  • Abomination3

Buildings

  • Ziggurat10
  • Spirit Tower7
  • Crypt5
  • Slaughterhouse4
  • Necropolis3
  • Altar of Darkness2
  • Tomb of Relics2
  • Nerubian Tower2
  • Graveyard1
  • Halls of the Dead1
  • Black Citadel1
  • Sacrificial Pit1

Upgrades

  • Creature AttackLevel 2
  • Burrow
  • WebLevel 2
  • Ghoul Frenzy
  • Destroyer Form
  • Backpack
  • Creature Carapace

Items

  • Rod of Necromancy4
  • Potion of Mana2
  • Scroll of Town Portal2
  • Scroll of Healing2
  • Sacrificial Skull1
  • Dust of Appearance1
  • Orb of Corruption1
  • Boots of Speed1

Control groups

Group 1234567
Set 53 19 8 7 3 1 1
Used 799 620 332 62 1 1 0
Actions by type
Right clicks
1981
Selections
911
Control group selections
1815
Control groups set
92
Build and train orders
237
Abilities
91
Basic commands
76
Item uses
11
Subgroup switches
0
Units removed from queue
0
Escape presses
8

Timeline

OrcData incomplete
17,925

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 4,536 6:09 9,073 12:19 13,609 18:29 18,145 24:38
Army8,605
Economy1,735
Production645
Technology1,215
Support5,725

Partial spend: actions with unknown prices are excluded.

UndeadData incomplete
18,145

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 4,536 6:09 9,073 12:19 13,609 18:29 18,145 24:38
Army7,040
Economy1,575
Production1,995
Technology2,260
Support5,275

Partial spend: actions with unknown prices are excluded.

24:38 / 24:38
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

Comments
Sort by
Top replays