Replay
  • Night ElfSunNight
    1. Demon Hunter, level 5
    2. Naga Sea Witch, level 4
  • HumanMaras
    1. Archmage, level 5
    2. Blood Mage, level 4
vs
Game length
00:18:25
Patch
2.00
Downloads
29
Northern Isles
Download map
Game
1v1 on patch 2.00 (build 6116)
File
.w3g
Uploaded
Nov 15, 2025 by kover2177
Game breakdown

SunNight (Sunnight#2161)

145 APM

Heroes

  • Demon HunterLevel 5
    1. Immolation level 1
    2. Mana Burn level 3
    3. Evasion level 1
  • Naga Sea WitchLevel 4
    1. Frost Arrows level 2
    2. Forked Lightning level 2

Units

  • Archer20
  • Wisp18
  • Druid of the Talon7
  • Hippogryph6
  • Faerie Dragon1

Buildings

  • Moon Well6
  • Tree of Life3
  • Ancient of Wind2
  • Altar of Elders1
  • Ancient of War1
  • Tree of Ages1
  • Hunter's Hall1
  • Tree of Eternity1
  • Ancient of Wonders1

Upgrades

  • Improved Bows
  • Strength of the MoonLevel 2
  • Druid of the Talon TrainingLevel 2
  • Marksmanship

Items

  • Potion of Lesser Invulnerability1
  • Orb of Venom1

Control groups

Group 12345
Set 145 4 7 4 1
Used 553 76 79 1 21
Actions by type
Right clicks
1095
Selections
423
Control group selections
730
Control groups set
161
Build and train orders
126
Abilities
33
Basic commands
19
Item uses
2
Subgroup switches
0
Units removed from queue
0
Escape presses
9

Maras (MaraS#21349)

269 APM

Heroes

  • ArchmageLevel 5
    1. Summon Water Elemental level 3
    2. Brilliance Aura level 2
  • Blood MageLevel 4
    1. Siphon Mana level 2
    2. Banish level 2

Units

  • Peasant22
  • Footman18
  • Rifleman16
  • Priest5
  • Sorceress3
  • Spell Breaker3
  • Goblin Shredder1

Buildings

  • Farm13
  • Scout Tower10
  • Guard Tower6
  • Arcane Sanctum2
  • Altar of Kings1
  • Barracks1
  • Town Hall1
  • Arcane Tower1
  • Keep1
  • Arcane Vault1
  • Blacksmith1
  • Lumber Mill1

Upgrades

  • Gunpowder
  • Long Rifles
  • Armor

Items

  • Scroll of Healing4
  • Dust of Appearance2
  • Scroll of Regeneration2
  • Lesser Clarity Potion2
  • Scroll of Town Portal2
  • Potion of Lesser Invulnerability2
  • Boots of Speed1

Control groups

Group 12345
Set 56 14 1 2 8
Used 774 588 526 30 18
Actions by type
Right clicks
1399
Selections
735
Control group selections
1936
Control groups set
81
Build and train orders
202
Abilities
26
Basic commands
458
Item uses
3
Subgroup switches
0
Units removed from queue
1
Escape presses
0

Timeline

Nightelf
10,545

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 4,013 4:36 8,025 9:12 12,038 13:48 16,050 18:25
Army4,660
Economy2,100
Production630
Technology800
Support2,355
Human
16,050

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 4,013 4:36 8,025 9:12 12,038 13:48 16,050 18:25
Army7,870
Economy2,035
Production640
Technology885
Support4,620
18:25 / 18:25
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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