Replay
  • OrcOxx
    1. Far Seer, level 2
    2. Tauren Chieftain, level 2
  • HumanSnow dream
    1. Paladin, level 3
    2. Blood Mage, level 2
vs
Game length
00:10:16
Patch
2.00
Downloads
33
Tidehunters 1.2
Download map
Game
1v1 on patch 2.00 (build 6116)
File
.w3g
Uploaded
Nov 15, 2025 by kover2177
Game breakdown

Oxx (Oxx#21341)

252 APM

Heroes

  • Far SeerLevel 2
    1. Feral Spirit level 1
    2. Chain Lightning level 1
  • Tauren ChieftainLevel 2
    1. Endurance Aura level 1
    2. Shockwave level 1

Units

  • Peon9
  • Troll Headhunter/Berserker6
  • Spirit Walker2
  • Grunt1
  • Tauren1

Buildings

  • Orc Burrow5
  • Tauren Totem2
  • Altar of Storms1
  • Barracks1
  • Stronghold1
  • War Mill1
  • Voodoo Lounge1
  • Fortress1

Upgrades

  • Reinforced DefensesLevel 2
  • Spirit Walker TrainingLevel 2
  • Pulverize

Items

  • Healing Salve2
  • Lesser Clarity Potion2
  • Scroll of Speed1

Control groups

Group 12345
Set 28 2 3 4 1
Used 290 56 177 162 292
Actions by type
Right clicks
974
Selections
252
Control group selections
977
Control groups set
38
Build and train orders
67
Abilities
14
Basic commands
137
Item uses
1
Subgroup switches
0
Units removed from queue
0
Escape presses
1

Snow dream (Angelxuemen#3482)

150 APM

Heroes

  • PaladinLevel 3
    1. Holy Light level 2
    2. Devotion Aura level 1
  • Blood MageLevel 2
    1. Siphon Mana level 1
    2. Flame Strike level 1

Units

  • Rifleman10
  • Peasant8
  • Goblin Shredder1

Buildings

  • Farm9
  • Altar of Kings1
  • Blacksmith1
  • Barracks1
  • Keep1
  • Scout Tower1
  • Arcane Tower1
  • Arcane Vault1
  • Lumber Mill1

Upgrades

  • GunpowderLevel 2
  • Long Rifles
  • Armor

Items

  • Scroll of Regeneration2
  • Scroll of Healing1

Control groups

Group 1234
Set 33 7 1 2
Used 194 29 63 1
Actions by type
Right clicks
708
Selections
317
Control group selections
287
Control groups set
43
Build and train orders
68
Abilities
18
Basic commands
6
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Timeline

OrcData incomplete
5,545

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,449 2:34 2,898 5:08 4,346 7:42 5,795 10:16
Army1,680
Economy675
Production630
Technology815
Support1,745

Partial spend: actions with unknown prices are excluded.

Human
5,795

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,449 2:34 2,898 5:08 4,346 7:42 5,795 10:16
Army2,425
Economy600
Production340
Technology465
Support1,965
10:16 / 10:16
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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