Replay
  • HumanMisterWinner
    1. Archmage, level 5
    2. Mountain King, level 5
  • UndeadUgly
    1. Crypt Lord, level 5
    2. Death Knight, level 4
    3. Lich, level 2
vs
Game length
00:18:57
Patch
2.00
Downloads
24
Autumn Leaves 2.0
Download map
Game
1v1 on patch 2.00 (build 6116)
File
.w3g
Uploaded
Nov 15, 2025 by kover2177
Game breakdown

MisterWinner (MisterWinner#21670)

243 APM

Heroes

  • ArchmageLevel 5
    1. Summon Water Elemental level 3
    2. Brilliance Aura level 2
  • Mountain KingLevel 5
    1. Storm Bolt level 3
    2. Bash level 2

Units

  • Peasant15
  • Rifleman14
  • Priest6
  • Footman5
  • Sorceress4

Buildings

  • Farm10
  • Arcane Tower10
  • Keep8
  • Scout Tower3
  • Altar of Kings1
  • Barracks1
  • Blacksmith1
  • Arcane Vault1
  • Arcane Sanctum1
  • Castle1

Upgrades

  • Long Rifles
  • GunpowderLevel 3
  • Priest TrainingLevel 5
  • Armor

Items

  • Scroll of Town Portal6
  • Scroll of Regeneration3
  • Circlet of Nobility1
  • Lesser Clarity Potion1
  • Scroll of Healing1

Control groups

Group 123456
Set 132 30 48 2 2 2
Used 466 305 208 211 364 74
Actions by type
Right clicks
1330
Selections
730
Control group selections
1628
Control groups set
216
Build and train orders
178
Abilities
70
Basic commands
396
Item uses
8
Subgroup switches
0
Units removed from queue
1
Escape presses
1

Ugly (ehMuch#1965)

252 APM

Heroes

  • Crypt LordLevel 5
    1. Carrion Beetles level 3
    2. Impale level 2
  • Death KnightLevel 4
    1. Unholy Aura level 2
    2. Death Coil level 2
  • LichLevel 2
    1. Frost Nova level 1
    2. Frost Armor level 1

Units

  • Ghoul24
  • Acolyte18
  • Obsidian Statue8
  • Crypt Fiend7
  • Forest Troll Berserker1
  • Abomination1

Buildings

  • Ziggurat10
  • Crypt5
  • Altar of Darkness3
  • Nerubian Tower3
  • Haunted Gold Mine2
  • Halls of the Dead2
  • Necropolis2
  • Slaughterhouse2
  • Tomb of Relics1
  • Graveyard1
  • Black Citadel1
  • Spirit Tower1

Upgrades

  • Creature AttackLevel 3
  • Destroyer Form
  • Disease CloudLevel 2
  • Ghoul Frenzy
  • Creature Carapace

Items

  • Potion of Mana6
  • Scroll of Town Portal4
  • Potion of Healing3
  • Rod of Necromancy2
  • Wand of Negation2
  • Sacrificial Skull1
  • Staff of Teleportation1
  • Orb of Corruption1

Control groups

Group 1234
Set 205 11 4 20
Used 781 216 463 82
Actions by type
Right clicks
1584
Selections
909
Control group selections
1542
Control groups set
240
Build and train orders
247
Abilities
105
Basic commands
61
Item uses
16
Subgroup switches
0
Units removed from queue
0
Escape presses
11

Timeline

HumanData incomplete
15,000

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 4,661 4:44 9,323 9:28 13,984 14:12 18,645 18:57
Army4,975
Economy1,125
Production490
Technology3,655
Support4,755

Partial spend: actions with unknown prices are excluded.

UndeadData incomplete
18,645

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 4,661 4:44 9,323 9:28 13,984 14:12 18,645 18:57
Army6,470
Economy2,250
Production1,820
Technology1,685
Support6,420

Partial spend: actions with unknown prices are excluded.

18:57 / 18:57
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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