Replay
  • HumanMisterWinner
    1. Archmage, level 2
    2. Mountain King, level 1
  • UndeadUgly
    1. Death Knight, level 4
    2. Lich, level 1
vs
Game length
00:07:34
Patch
2.00
Downloads
26
Springtime 1.3
Download map
Game
1v1 on patch 2.00 (build 6116)
File
.w3g
Uploaded
Nov 15, 2025 by kover2177
Game breakdown

MisterWinner (MisterWinner#21670)

225 APM

Heroes

  • ArchmageLevel 2
    1. Summon Water Elemental level 1
    2. Brilliance Aura level 1
  • Mountain KingLevel 1
    1. Storm Bolt level 1

Units

  • Peasant12
  • Footman8

Buildings

  • Farm5
  • Blacksmith2
  • Altar of Kings1
  • Barracks1
  • Keep1
  • Scout Tower1
  • Arcane Tower1
  • Lumber Mill1
  • Castle1
  • Arcane Vault1
  • Workshop1

Upgrades

  • Backpack
  • Lumber Harvesting

Items

  • Scroll of Regeneration1
  • Lesser Clarity Potion1

Control groups

Group 12345
Set 87 2 46 7 2
Used 103 3 120 108 253
Actions by type
Right clicks
481
Selections
266
Control group selections
587
Control groups set
144
Build and train orders
65
Abilities
6
Basic commands
123
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
1

Ugly (ehMuch#1965)

244 APM

Heroes

  • Death KnightLevel 4
    1. Death Coil level 2
    2. Unholy Aura level 2
  • LichLevel 1
    1. Frost Nova level 1

Units

  • Ghoul8
  • Acolyte4
  • Ice Troll Berserker2
  • Crypt Fiend1
  • Obsidian Statue1

Buildings

  • Ziggurat5
  • Altar of Darkness2
  • Black Citadel2
  • Crypt1
  • Tomb of Relics1
  • Halls of the Dead1
  • Graveyard1
  • Slaughterhouse1

Upgrades

  • Backpack

Items

  • Rod of Necromancy4

Control groups

Group 1234
Set 111 1 2 15
Used 312 66 195 60
Actions by type
Right clicks
729
Selections
236
Control group selections
633
Control groups set
129
Build and train orders
56
Abilities
16
Basic commands
16
Item uses
2
Subgroup switches
0
Units removed from queue
0
Escape presses
1

Timeline

Human
4,450

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,395 1:53 2,790 3:47 4,185 5:40 5,580 7:34
Army1,080
Economy900
Production480
Technology760
Support1,230
Undead
5,580

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,395 1:53 2,790 3:47 4,185 5:40 5,580 7:34 U U
Army1,865
Economy300
Production700
Technology1,020
Support1,695
7:34 / 7:34
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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