Replay
  • HumanInspired
    1. Archmage, level 4
    2. Paladin, level 4
  • HumanSnow dream
    1. Dark Ranger, level 5
    2. Archmage, level 9
vs
Game length
00:18:36
Patch
2.00
Downloads
46
Autumn Leaves 2.0
Download map
Game
1v1 on patch 2.00 (build 6116)
File
.w3g
Uploaded
Nov 15, 2025 by kover2177
Game breakdown

Inspired (Inspired#21581)

288 APM

Heroes

  • ArchmageLevel 4
    1. Blizzard level 2
    2. Brilliance Aura level 2
  • PaladinLevel 4
    1. Holy Light level 2
    2. Devotion Aura level 2

Units

  • Peasant22
  • Spell Breaker14
  • Footman11
  • Priest6
  • Goblin Zeppelin2
  • Sorceress1

Buildings

  • Farm10
  • Scout Tower4
  • Keep2
  • Arcane Tower2
  • Arcane Sanctum2
  • Arcane Vault2
  • Altar of Kings1
  • Barracks1
  • Lumber Mill1
  • Town Hall1
  • Blacksmith1

Upgrades

  • Lumber HarvestingLevel 2
  • Sorceress Training
  • Priest Training
  • SwordsLevel 2
  • Plating
  • MasonryLevel 2

Items

  • Circlet of Nobility2
  • Tome of Retraining2
  • Lesser Clarity Potion2
  • Scroll of Healing1

Control groups

Group 1234567
Set 59 13 12 4 2 9 1
Used 668 484 92 191 181 225 4
Actions by type
Right clicks
1634
Selections
1002
Control group selections
1845
Control groups set
100
Build and train orders
181
Abilities
89
Basic commands
449
Item uses
2
Subgroup switches
0
Units removed from queue
0
Escape presses
2

Snow dream (Angelxuemen#3482)

191 APM

Heroes

  • Dark RangerLevel 5
    1. Life Drain level 1
    2. Black Arrow level 2
    3. Silence level 2
  • ArchmageLevel 9
    1. Summon Water Elemental level 3
    2. Brilliance Aura level 3
    3. Blizzard level 3

Units

  • Peasant21
  • Spell Breaker16
  • Priest11
  • Footman10
  • Goblin Zeppelin2

Buildings

  • Farm9
  • Arcane Vault4
  • Altar of Kings3
  • Scout Tower2
  • Arcane Tower2
  • Arcane Sanctum2
  • Barracks1
  • Keep1
  • Town Hall1
  • Blacksmith1

Upgrades

  • Priest Training
  • SwordsLevel 2
  • PlatingLevel 3

Items

  • Scroll of Regeneration2
  • Boots of Speed1
  • Potion of Lesser Invulnerability1
  • Tome of Retraining1
  • Scroll of Healing1

Control groups

Group 1234
Set 99 19 3 5
Used 457 200 124 23
Actions by type
Right clicks
1615
Selections
677
Control group selections
804
Control groups set
126
Build and train orders
145
Abilities
90
Basic commands
14
Item uses
3
Subgroup switches
0
Units removed from queue
0
Escape presses
3

Timeline

Human
13,200

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,373 4:39 6,745 9:18 10,118 13:57 13,490 18:36
Army5,940
Economy2,035
Production640
Technology780
Support3,805
Human
13,490

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,373 4:39 6,745 9:18 10,118 13:57 13,490 18:36
Army6,755
Economy1,960
Production1,000
Technology460
Support3,315
18:36 / 18:36
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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