Replay
  • HumanInspired
    1. Archmage, level 4
vs
Game length
00:06:14
Patch
2.00
Downloads
33
Springtime 1.3
Download map
Game
1v1 on patch 2.00 (build 6116)
File
.w3g
Uploaded
Nov 15, 2025 by kover2177
Game breakdown

Inspired (Inspired#21581)

336 APM

Heroes

  • ArchmageLevel 4
    1. Summon Water Elemental level 3
    2. Brilliance Aura level 1

Units

  • Peasant10
  • Footman6

Buildings

  • Farm6
  • Altar of Kings2
  • Keep2
  • Barracks1
  • Scout Tower1
  • Arcane Tower1
  • Arcane Vault1

Items

  • Boots of Speed1

Control groups

Group 123456
Set 22 7 3 1 1 3
Used 181 106 21 192 235 261
Actions by type
Right clicks
483
Selections
291
Control group selections
996
Control groups set
37
Build and train orders
56
Abilities
17
Basic commands
179
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Snow dream (Angelxuemen#3482)

155 APM

Heroes

  • ArchmageLevel 3
    1. Summon Water Elemental level 2
    2. Brilliance Aura level 1

Units

  • Peasant9
  • Footman5
  • Ice Troll Berserker2

Buildings

  • Farm5
  • Altar of Kings4
  • Keep2
  • Arcane Tower2
  • Barracks1
  • Scout Tower1
  • Arcane Sanctum1

Control groups

Group 1234
Set 29 9 1 2
Used 200 40 110 8
Actions by type
Right clicks
337
Selections
151
Control group selections
358
Control groups set
41
Build and train orders
41
Abilities
4
Basic commands
0
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
1

Timeline

Human
3,680

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,020 1:33 2,040 3:07 3,060 4:40 4,080 6:14
Army810
Economy750
Production520
Technology710
Support890
Human
4,080

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,020 1:33 2,040 3:07 3,060 4:40 4,080 6:14 U U
Army1,165
Economy675
Production1,030
Technology780
Support430
6:14 / 6:14
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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