Replay
  • Night ElfSonik
    1. Warden, level 3
    2. Goblin Tinker, level 3
  • HumanHawK
    1. Mountain King, level 5
    2. Archmage, level 5
vs
Game length
00:17:29
Patch
2.00
Downloads
50
Springtime 1.3
Download map
Game
1v1 on patch 2.00 (build 6116)
File
.w3g
Uploaded
Nov 15, 2025 by kover2177
Game breakdown

Sonik (IronSonik#2342)

314 APM

Heroes

  • WardenLevel 3
    1. Fan of Knives level 2
    2. Blink level 1
  • Goblin TinkerLevel 3
    1. Cluster Rockets level 1
    2. Engineering Upgrade level 1
    3. Cluster Rockets level 1

Units

  • Wisp19
  • Druid of the Claw10
  • Huntress5
  • Dryad4
  • Archer1
  • Ice Troll Berserker1

Buildings

  • Moon Well8
  • Ancient of War2
  • Ancient of Lore2
  • Altar of Elders1
  • Hunter's Hall1
  • Tree of Ages1
  • Tree of Eternity1
  • Ancient of Wonders1

Upgrades

  • Upgrade Moon Glaive
  • Druid of the Claw TrainingLevel 2
  • Ultravision
  • Abolish Magic

Items

  • Lesser Clarity Potion2
  • Staff of Preservation1
  • Orb of Venom1
  • Anti-magic Potion1

Control groups

Group 123456
Set 130 14 8 6 3 2
Used 681 413 35 338 233 234
Actions by type
Right clicks
1565
Selections
1087
Control group selections
1934
Control groups set
163
Build and train orders
113
Abilities
105
Basic commands
288
Item uses
2
Subgroup switches
0
Units removed from queue
0
Escape presses
4

HawK (HawK#2797)

271 APM

Heroes

  • Mountain KingLevel 5
    1. Thunder Clap level 3
    2. Storm Bolt level 2
  • ArchmageLevel 5
    1. Summon Water Elemental level 2
    2. Brilliance Aura level 3

Units

  • Peasant12
  • Rifleman8
  • Footman6
  • Priest5
  • Sorceress3
  • Spell Breaker3

Buildings

  • Farm10
  • Arcane Sanctum2
  • Altar of Kings1
  • Barracks1
  • Scout Tower1
  • Keep1
  • Arcane Tower1
  • Blacksmith1
  • Arcane Vault1

Upgrades

  • Long Rifles
  • GunpowderLevel 2
  • Priest Training
  • Armor
  • Sorceress Training

Items

  • Scroll of Healing4
  • Potion of Lesser Invulnerability2
  • Dust of Appearance1
  • Staff of Teleportation1
  • Scroll of Regeneration1
  • Lesser Clarity Potion1
  • Tome of Retraining1

Control groups

Group 1234
Set 131 32 10 13
Used 718 364 217 251
Group 5678
Set 3 3 5 2
Used 168 13 25 28
Actions by type
Right clicks
1275
Selections
808
Control group selections
1784
Control groups set
199
Build and train orders
123
Abilities
37
Basic commands
295
Item uses
7
Subgroup switches
0
Units removed from queue
0
Escape presses
4

Timeline

Nightelf
9,915

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,479 4:22 4,958 8:44 7,436 13:06 9,915 17:29 U
Army4,480
Economy1,140
Production790
Technology850
Support2,655
Human
9,810

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,479 4:22 4,958 8:44 7,436 13:06 9,915 17:29
Army4,235
Economy900
Production640
Technology465
Support3,570
17:29 / 17:29
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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