Replay
  • HumanInspired
    1. Archmage, level 4
    2. Mountain King, level 4
  • OrcRaZZoRMaN
    1. Far Seer, level 4
    2. Tauren Chieftain, level 3
vs
Game length
00:11:55
Patch
2.00
Downloads
25
Springtime 1.3
Download map
Game
1v1 on patch 2.00 (build 6116)
File
.w3g
Uploaded
Nov 15, 2025 by kover2177
Game breakdown

Inspired (Inspired#21581)

294 APM

Heroes

  • ArchmageLevel 4
    1. Summon Water Elemental level 2
    2. Brilliance Aura level 2
  • Mountain KingLevel 4
    1. Storm Bolt level 2
    2. Thunder Clap level 2

Units

  • Peasant12
  • Rifleman8
  • Priest5
  • Footman3
  • Sorceress2

Buildings

  • Farm8
  • Scout Tower2
  • Keep2
  • Altar of Kings1
  • Barracks1
  • Arcane Tower1
  • Blacksmith1
  • Arcane Sanctum1
  • Arcane Vault1
  • Lumber Mill1

Upgrades

  • GunpowderLevel 3
  • Long RiflesLevel 2
  • Priest Training
  • Armor

Items

  • Scroll of Healing1
  • Potion of Lesser Invulnerability1

Control groups

Group 123456
Set 43 10 7 2 5 5
Used 271 176 22 257 258 346
Actions by type
Right clicks
956
Selections
588
Control group selections
1330
Control groups set
72
Build and train orders
124
Abilities
39
Basic commands
343
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
1

RaZZoRMaN (RaZZoRMaN#2591)

246 APM

Heroes

  • Far SeerLevel 4
    1. Feral Spirit level 2
    2. Chain Lightning level 2
  • Tauren ChieftainLevel 3
    1. War Stomp level 2
    2. Endurance Aura level 1

Units

  • Peon7
  • Grunt5
  • Spirit Walker4
  • Raider4
  • Kodo Beast3

Buildings

  • Orc Burrow4
  • Stronghold2
  • Altar of Storms1
  • Voodoo Lounge1
  • Barracks1
  • Tauren Totem1
  • Beastiary1
  • War Mill1

Upgrades

  • Berserker Strength
  • Ensnare
  • Spirit Walker Training
  • Reinforced Defenses

Items

  • Healing Salve4
  • Lesser Clarity Potion3
  • Scroll of Speed2
  • Potion of Healing1
  • Scroll of Healing1

Control groups

Group 12345
Set 68 7 50 4 21
Used 357 454 169 66 262
Actions by type
Right clicks
840
Selections
346
Control group selections
1308
Control groups set
150
Build and train orders
105
Abilities
38
Basic commands
102
Item uses
3
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Timeline

HumanData incomplete
7,420

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,865 2:58 3,730 5:57 5,595 8:56 7,460 11:55
Army3,030
Economy900
Production490
Technology785
Support2,215

Partial spend: actions with unknown prices are excluded.

Orc
7,460

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,865 2:58 3,730 5:57 5,595 8:56 7,460 11:55
Army3,265
Economy525
Production640
Technology805
Support2,225
11:55 / 11:55
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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