Replay
  • HumanInspired
    1. Archmage, level 5
    2. Mountain King, level 4
  • OrcRaZZoRMaN
    1. Far Seer, level 4
    2. Tauren Chieftain, level 2
vs
Game length
00:13:03
Patch
2.00
Downloads
27
Hammerfall
Download map
Game
1v1 on patch 2.00 (build 6116)
File
.w3g
Uploaded
Nov 15, 2025 by kover2177
Game breakdown

Inspired (Inspired#21581)

264 APM

Heroes

  • ArchmageLevel 5
    1. Summon Water Elemental level 3
    2. Brilliance Aura level 2
  • Mountain KingLevel 4
    1. Storm Bolt level 2
    2. Bash level 2

Units

  • Rifleman13
  • Peasant9
  • Priest7
  • Footman3
  • Sorceress2

Buildings

  • Farm11
  • Barracks2
  • Scout Tower2
  • Arcane Tower2
  • Altar of Kings1
  • Keep1
  • Blacksmith1
  • Arcane Sanctum1
  • Arcane Vault1
  • Lumber Mill1

Upgrades

  • GunpowderLevel 2
  • Long Rifles
  • Priest Training
  • Armor

Control groups

Group 123456
Set 40 12 3 2 3 5
Used 344 247 19 238 229 285
Actions by type
Right clicks
921
Selections
602
Control group selections
1362
Control groups set
65
Build and train orders
109
Abilities
56
Basic commands
277
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
3

RaZZoRMaN (RaZZoRMaN#2591)

230 APM

Heroes

  • Far SeerLevel 4
    1. Feral Spirit level 2
    2. Chain Lightning level 2
  • Tauren ChieftainLevel 2
    1. War Stomp level 1
    2. Endurance Aura level 1

Units

  • Peon14
  • Grunt8
  • Raider6
  • Spirit Walker5
  • Kodo Beast1

Buildings

  • Orc Burrow4
  • Voodoo Lounge2
  • Stronghold2
  • Beastiary2
  • Altar of Storms1
  • Barracks1
  • Great Hall1
  • Tauren Totem1
  • War Mill1

Upgrades

  • Spirit Walker Training
  • Ensnare
  • Berserker Strength

Items

  • Healing Salve4
  • Scroll of Speed3
  • Lesser Clarity Potion2
  • Scroll of Healing2
  • Potion of Lesser Invulnerability1

Control groups

Group 12345
Set 82 7 25 14 23
Used 318 422 149 109 231
Actions by type
Right clicks
895
Selections
431
Control group selections
1229
Control groups set
151
Build and train orders
127
Abilities
36
Basic commands
84
Item uses
2
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Timeline

Human
7,990

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,366 3:15 4,733 6:31 7,099 9:47 9,465 13:03
Army4,325
Economy675
Production650
Technology535
Support1,805
Orc
9,465

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,366 3:15 4,733 6:31 7,099 9:47 9,465 13:03
Army3,910
Economy1,435
Production785
Technology730
Support2,605
13:03 / 13:03
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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