Replay
  • OrcScower
    1. Far Seer, level 2
    2. Shadow Hunter, level 1
  • OrcS.o.K.o.L
    1. Far Seer, level 3
    2. Firelord, level 3
vs
Game length
00:13:07
Patch
2.00
Downloads
62
Twisted Meadows 1.1
Download map
Game
1v1 on patch 2.00 (build 6116)
File
.w3g
Uploaded
Nov 14, 2025 by kover2177
Game breakdown

Scower (scowerII#2504)

147 APM

Heroes

  • Far SeerLevel 2
    1. Feral Spirit level 1
    2. Chain Lightning level 1
  • Shadow HunterLevel 1
    1. Healing Wave level 1

Units

  • Troll Headhunter/Berserker14
  • Peon8
  • Troll Headhunter/Berserker6

Buildings

  • Orc Burrow4
  • Barracks2
  • Altar of Storms1
  • War Mill1
  • Stronghold1
  • Voodoo Lounge1
  • Fortress1

Upgrades

  • Troll Regeneration
  • Berserker Upgrade

Items

  • Lesser Clarity Potion3
  • Healing Salve2
  • Potion of Healing2
  • Scroll of Speed1
  • Potion of Mana1

Control groups

Group 1567
Set 29 1 1 1
Used 102 54 53 61
Actions by type
Right clicks
781
Selections
489
Control group selections
270
Control groups set
32
Build and train orders
153
Abilities
17
Basic commands
148
Item uses
1
Subgroup switches
0
Units removed from queue
0
Escape presses
1

S.o.K.o.L (SoKoL#2317)

168 APM

Heroes

  • Far SeerLevel 3
    1. Feral Spirit level 2
    2. Chain Lightning level 1
  • FirelordLevel 3
    1. Summon Lava Spawn level 2
    2. Soul Burn level 1

Units

  • Troll Headhunter/Berserker11
  • Peon8
  • Shaman6
  • Demolisher1
  • Troll Headhunter/Berserker1

Buildings

  • Watch Tower5
  • Orc Burrow4
  • Altar of Storms2
  • Voodoo Lounge2
  • Stronghold1
  • War Mill1
  • Barracks1
  • Spirit Lodge1
  • Fortress1

Upgrades

  • Troll Regeneration
  • Ranged Weapons
  • Shaman TrainingLevel 2
  • Berserker Upgrade
  • Burning Oil

Items

  • Healing Salve4
  • Scroll of Speed3
  • Lesser Clarity Potion3

Control groups

Group 12345
Set 40 3 1 5 2
Used 124 1 84 218 158
Actions by type
Right clicks
819
Selections
434
Control group selections
585
Control groups set
51
Build and train orders
108
Abilities
21
Basic commands
128
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
4

Timeline

Orc
6,560

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,888 3:16 3,775 6:33 5,663 9:50 7,550 13:07
Army2,700
Economy600
Production540
Technology815
Support1,905
OrcData incomplete
7,550

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,888 3:16 3,775 6:33 5,663 9:50 7,550 13:07
Army2,620
Economy600
Production690
Technology865
Support2,775
13:07 / 13:07
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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