Replay
  • UndeadHeHaBucT1
    1. Crypt Lord, level 3
    2. Dreadlord, level 1
  • HumanSheik
    1. Archmage, level 4
    2. Mountain King, level 3
vs
Game length
00:13:43
Patch
2.00
Downloads
59
Tidehunters 1.2
Download map
Game
1v1 on patch 2.00 (build 6116)
File
.w3g
Uploaded
Nov 14, 2025 by Pawn
Game breakdown

HeHaBucT1 (HeHaBucT1#2373)

269 APM

Heroes

  • Crypt LordLevel 3
    1. Carrion Beetles level 2
    2. Impale level 1
  • DreadlordLevel 1
    1. Sleep level 1

Units

  • Ghoul15
  • Acolyte12
  • Gargoyle6
  • Goblin Zeppelin1

Buildings

  • Ziggurat8
  • Crypt3
  • Nerubian Tower3
  • Spirit Tower2
  • Altar of Darkness1
  • Tomb of Relics1
  • Graveyard1
  • Halls of the Dead1
  • Necropolis1

Items

  • Potion of Mana3
  • Rod of Necromancy1
  • Sacrificial Skull1
  • Wand of Negation1

Control groups

Group 12345
Set 42 3 10 6 1
Used 330 66 449 336 374
Actions by type
Right clicks
1202
Selections
479
Control group selections
1555
Control groups set
62
Build and train orders
89
Abilities
58
Basic commands
202
Item uses
0
Subgroup switches
0
Units removed from queue
2
Escape presses
3

Sheik (sheik#2417)

279 APM

Heroes

  • ArchmageLevel 4
    1. Summon Water Elemental level 2
    2. Brilliance Aura level 2
  • Mountain KingLevel 3
    1. Storm Bolt level 2
    2. Bash level 1

Units

  • Peasant11
  • Rifleman7
  • Footman5
  • Priest4
  • Mortar Team2

Buildings

  • Farm8
  • Altar of Kings2
  • Scout Tower2
  • Arcane Tower2
  • Barracks1
  • Keep1
  • Blacksmith1
  • Arcane Vault1
  • Arcane Sanctum1
  • Workshop1

Upgrades

  • Long Rifles
  • GunpowderLevel 2
  • Priest Training

Items

  • Scroll of Regeneration1

Control groups

Group 1234567
Set 68 8 1 31 1 7 1
Used 568 229 243 84 27 27 3
Actions by type
Right clicks
1458
Selections
763
Control group selections
1181
Control groups set
117
Build and train orders
91
Abilities
27
Basic commands
141
Item uses
1
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Timeline

Undead
8,250

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,063 3:25 4,125 6:51 6,188 10:17 8,250 13:43
Army3,090
Economy1,125
Production780
Technology910
Support2,345
Human
6,625

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,063 3:25 4,125 6:51 6,188 10:17 8,250 13:43
Army3,010
Economy825
Production810
Technology535
Support1,445
13:43 / 13:43
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

Comments
Sort by
Top replays