Replay
  • UndeadHeHaBucT1
    1. Crypt Lord, level 3
    2. Death Knight, level 2
  • UndeadD3xter
    1. Lich, level 4
    2. Death Knight, level 3
    3. Dark Ranger, level 3
vs
Game length
00:14:27
Patch
2.00
Downloads
47
Northern Isles
Download map
Game
1v1 on patch 2.00 (build 6116)
File
.w3g
Uploaded
Nov 14, 2025 by Pawn
Game breakdown

HeHaBucT1 (HeHaBucT1#2373)

269 APM

Heroes

  • Crypt LordLevel 3
    1. Carrion Beetles level 2
    2. Impale level 1
  • Death KnightLevel 2
    1. Death Coil level 1
    2. Unholy Aura level 1

Units

  • Ghoul15
  • Crypt Fiend12
  • Acolyte10

Buildings

  • Ziggurat7
  • Spirit Tower4
  • Crypt3
  • Tomb of Relics3
  • Altar of Darkness2
  • Nerubian Tower2
  • Haunted Gold Mine1
  • Halls of the Dead1
  • Graveyard1
  • Necropolis1
  • Slaughterhouse1
  • Black Citadel1

Upgrades

  • Creature AttackLevel 2
  • Web

Items

  • Rod of Necromancy3
  • Potion of Mana2
  • Scroll of Town Portal2
  • Sacrificial Skull1
  • Staff of Teleportation1
  • Wand of Negation1
  • Potion of Healing1

Control groups

Group 123456
Set 47 2 2 3 3 2
Used 337 72 406 493 494 0
Actions by type
Right clicks
1274
Selections
455
Control group selections
1802
Control groups set
59
Build and train orders
102
Abilities
44
Basic commands
101
Item uses
1
Subgroup switches
0
Units removed from queue
2
Escape presses
2

D3xter (D3xTer#21492)

281 APM

Heroes

  • LichLevel 4
    1. Frost Nova level 2
    2. Dark Ritual level 2
  • Death KnightLevel 3
    1. Death Coil level 2
    2. Unholy Aura level 1
  • Dark RangerLevel 3
    1. Black Arrow level 2
    2. Silence level 1

Units

  • Acolyte7
  • Ghoul7
  • Crypt Fiend5
  • Obsidian Statue4

Buildings

  • Ziggurat6
  • Altar of Darkness1
  • Crypt1
  • Tomb of Relics1
  • Halls of the Dead1
  • Nerubian Tower1
  • Graveyard1
  • Black Citadel1
  • Slaughterhouse1
  • Spirit Tower1
  • Haunted Gold Mine1
  • Necropolis1

Upgrades

  • Ghoul Frenzy
  • Destroyer Form
  • Creature Attack
  • Web

Items

  • Rod of Necromancy2
  • Boots of Speed1
  • Orb of Corruption1

Control groups

Group 1234567
Set 83 92 2 41 25 3 3
Used 517 342 4 172 176 63 13
Actions by type
Right clicks
1517
Selections
478
Control group selections
1287
Control groups set
249
Build and train orders
159
Abilities
61
Basic commands
265
Item uses
6
Subgroup switches
0
Units removed from queue
0
Escape presses
1

Timeline

Undead
12,110

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,028 3:36 6,055 7:13 9,083 10:50 12,110 14:27
Army4,380
Economy1,200
Production1,100
Technology1,525
Support3,905
Undead
7,695

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,028 3:36 6,055 7:13 9,083 10:50 12,110 14:27
Army2,715
Economy975
Production520
Technology1,165
Support2,320
14:27 / 14:27
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

Comments
Sort by
Top replays