Replay
  • HumanMisterWinner
    1. Archmage, level 5
    2. Mountain King, level 5
vs
Game length
00:16:32
Patch
2.00
Downloads
59
Concealed Hill
Download map
Game
1v1 on patch 2.00 (build 6116)
File
.w3g
Uploaded
Nov 11, 2025 by x3-DemoN
Game breakdown

Tom (Chinese player) (Tom#34763)

210 APM

Heroes

  • Far SeerLevel 5
    1. Feral Spirit level 2
    2. Chain Lightning level 3
  • Tauren ChieftainLevel 3
    1. Endurance Aura level 1
    2. Shockwave level 2

Units

  • Grunt10
  • Peon7
  • Raider7
  • Troll Headhunter/Berserker6
  • Shaman5
  • Goblin Zeppelin2
  • Kodo Beast1

Buildings

  • Orc Burrow5
  • Voodoo Lounge3
  • Altar of Storms2
  • War Mill1
  • Barracks1
  • Stronghold1
  • Beastiary1
  • Spirit Lodge1
  • Watch Tower1

Upgrades

  • Reinforced Defenses
  • EnsnareLevel 2
  • Berserker Strength

Items

  • Lesser Clarity Potion7
  • Healing Salve3
  • Scroll of Speed3
  • Scroll of Town Portal1

Control groups

Group 12345
Set 51 1 11 2 3
Used 741 10 53 600 71
Actions by type
Right clicks
1067
Selections
418
Control group selections
1475
Control groups set
68
Build and train orders
105
Abilities
67
Basic commands
211
Item uses
3
Subgroup switches
0
Units removed from queue
0
Escape presses
1

MisterWinner (MisterWinner#21670)

224 APM

Heroes

  • ArchmageLevel 5
    1. Summon Water Elemental level 3
    2. Brilliance Aura level 2
  • Mountain KingLevel 5
    1. Storm Bolt level 3
    2. Bash level 2

Units

  • Rifleman26
  • Peasant12
  • Priest10
  • Footman5
  • Sorceress3

Buildings

  • Farm8
  • Arcane Tower5
  • Altar of Kings2
  • Barracks1
  • Scout Tower1
  • Keep1
  • Blacksmith1
  • Arcane Vault1
  • Arcane Sanctum1

Upgrades

  • Long Rifles
  • GunpowderLevel 3
  • Priest TrainingLevel 2

Items

  • Scroll of Healing1
  • Scroll of Town Portal1

Control groups

Group 123456
Set 132 24 39 9 2 1
Used 367 164 148 171 294 53
Actions by type
Right clicks
1077
Selections
678
Control group selections
1197
Control groups set
207
Build and train orders
161
Abilities
33
Basic commands
298
Item uses
4
Subgroup switches
0
Units removed from queue
1
Escape presses
0

Timeline

OrcData incomplete
10,135

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,094 4:08 6,188 8:16 9,281 12:24 12,375 16:32
Army5,455
Economy525
Production835
Technology490
Support2,830

Partial spend: actions with unknown prices are excluded.

Human
12,375

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,094 4:08 6,188 8:16 9,281 12:24 12,375 16:32
Army7,820
Economy900
Production670
Technology745
Support2,240
16:32 / 16:32
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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