Replay
  • HumanStarbuck
    1. Archmage, level 3
  • OrcOxx
    1. Far Seer, level 1
vs
Game length
00:05:42
Patch
2.00
Downloads
35
War Hail
Download map
Game
1v1 on patch 2.00 (build 6116)
File
.w3g
Uploaded
Nov 9, 2025 by kover2177
Game breakdown

Starbuck (StarBuck#2732)

246 APM

Heroes

  • ArchmageLevel 3
    1. Summon Water Elemental level 2
    2. Brilliance Aura level 1

Units

  • Peasant11
  • Footman9

Buildings

  • Farm5
  • Altar of Kings2
  • Barracks1
  • Town Hall1
  • Scout Tower1
  • Arcane Tower1

Upgrades

  • DefendLevel 2

Control groups

Group 1234
Set 17 1 1 5
Used 166 71 188 121
Actions by type
Right clicks
395
Selections
183
Control group selections
546
Control groups set
24
Build and train orders
79
Abilities
15
Basic commands
123
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Oxx (Oxx#21341)

251 APM

Heroes

  • Far SeerLevel 1
    1. Feral Spirit level 1

Units

  • Peon11
  • Troll Headhunter/Berserker5
  • Grunt1

Buildings

  • Orc Burrow3
  • Altar of Storms1
  • War Mill1
  • Barracks1
  • Stronghold1
  • Voodoo Lounge1
  • Spirit Lodge1

Control groups

Group 12345
Set 20 5 1 1 1
Used 116 49 88 115 248
Actions by type
Right clicks
525
Selections
132
Control group selections
616
Control groups set
28
Build and train orders
35
Abilities
8
Basic commands
47
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
1

Timeline

HumanData incomplete
3,595

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 899 1:25 1,798 2:51 2,696 4:16 3,595 5:42
Army1,215
Economy1,210
Production520
Technology220
Support430

Partial spend: actions with unknown prices are excluded.

Orc
3,340

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 899 1:25 1,798 2:51 2,696 4:16 3,595 5:42
Army875
Economy825
Production510
Technology315
Support815
5:42 / 5:42
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

Comments
Sort by
Top replays