Replay
  • UndeadRastin
    1. Death Knight, level 3
    2. Lich, level 2
  • HumanArek
    1. Archmage, level 4
    2. Mountain King, level 3
vs
Game length
00:11:31
Patch
2.00
Downloads
31
Hammerfall
Download map
Game
1v1 on patch 2.00 (build 6116)
File
.w3g
Uploaded
Nov 9, 2025 by kover2177
Game breakdown

Rastin (Rastin#21786)

192 APM

Heroes

  • Death KnightLevel 3
    1. Death Coil level 2
    2. Unholy Aura level 1
  • LichLevel 2
    1. Frost Nova level 1
    2. Frost Armor level 1

Units

  • Ghoul7
  • Acolyte3
  • Crypt Fiend3
  • Obsidian Statue2
  • Meatwagon1

Buildings

  • Ziggurat4
  • Tomb of Relics2
  • Slaughterhouse2
  • Altar of Darkness1
  • Crypt1
  • Nerubian Tower1
  • Halls of the Dead1
  • Graveyard1
  • Black Citadel1

Upgrades

  • Destroyer Form

Items

  • Rod of Necromancy3
  • Potion of Healing2
  • Orb of Corruption1

Control groups

Group 123456
Set 31 2 1 4 1 1
Used 120 75 16 95 107 84
Actions by type
Right clicks
1089
Selections
354
Control group selections
497
Control groups set
40
Build and train orders
94
Abilities
30
Basic commands
34
Item uses
4
Subgroup switches
0
Units removed from queue
1
Escape presses
0

Arek (arek#2306)

154 APM

Heroes

  • ArchmageLevel 4
    1. Summon Water Elemental level 2
    2. Brilliance Aura level 2
  • Mountain KingLevel 3
    1. Storm Bolt level 2
    2. Bash level 1

Units

  • Peasant15
  • Rifleman9
  • Footman6
  • Priest4

Buildings

  • Farm9
  • Altar of Kings1
  • Barracks1
  • Keep1
  • Blacksmith1
  • Arcane Sanctum1
  • Lumber Mill1
  • Scout Tower1
  • Arcane Tower1

Upgrades

  • Lumber Harvesting
  • Gunpowder
  • Long Rifles

Control groups

Group 1234
Set 56 13 7 1
Used 164 22 27 157
Group 5690
Set 6 1 1 11
Used 135 7 3 13
Actions by type
Right clicks
714
Selections
262
Control group selections
528
Control groups set
96
Build and train orders
91
Abilities
16
Basic commands
7
Item uses
0
Subgroup switches
0
Units removed from queue
2
Escape presses
1

Timeline

Undead
6,020

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,621 2:52 3,243 5:45 4,864 8:38 6,485 11:31
Army2,115
Economy225
Production660
Technology820
Support2,200
Human
6,485

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,621 2:52 3,243 5:45 4,864 8:38 6,485 11:31
Army3,195
Economy1,125
Production490
Technology465
Support1,210
11:31 / 11:31
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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