Replay
  • OrcDaron
    1. Blademaster, level 4
    2. Shadow Hunter, level 2
  • OrcArczi
    1. Blademaster, level 3
    2. Shadow Hunter, level 1
vs
Game length
00:10:12
Patch
2.00
Downloads
51
Tidehunters 1.2
Download map
Game
1v1 on patch 2.00 (build 6116)
File
.w3g
Uploaded
Nov 9, 2025 by kover2177
Game breakdown

Daron (DARON543#2755)

100 APM

Heroes

  • BlademasterLevel 4
    1. Wind Walk level 1
    2. Critical Strike level 2
    3. Mirror Image level 1
  • Shadow HunterLevel 2
    1. Hex level 1
    2. Healing Wave level 1

Units

  • Peon8
  • Grunt6
  • Raider2
  • Spirit Walker2

Buildings

  • Orc Burrow4
  • Altar of Storms1
  • Barracks1
  • Voodoo Lounge1
  • Stronghold1
  • Beastiary1
  • Tauren Totem1
  • War Mill1

Upgrades

  • Ensnare
  • Berserker Strength
  • Pillage

Items

  • Healing Salve3
  • Circlet of Nobility2
  • Lesser Clarity Potion1
  • Scroll of Speed1
  • Gloves of Haste1
  • Potion of Lesser Invulnerability1

Control groups

Group 1234
Set 15 1 2 2
Used 70 90 34 44
Actions by type
Right clicks
371
Selections
207
Control group selections
238
Control groups set
20
Build and train orders
58
Abilities
24
Basic commands
74
Item uses
3
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Arczi (Arczi96#2175)

88 APM

Heroes

  • BlademasterLevel 3
    1. Critical Strike level 2
    2. Wind Walk level 1
  • Shadow HunterLevel 1
    1. Hex level 1

Units

  • Peon12
  • Grunt7
  • Troll Headhunter/Berserker1

Buildings

  • Orc Burrow3
  • Altar of Storms2
  • Barracks1
  • Voodoo Lounge1
  • War Mill1
  • Stronghold1

Upgrades

  • Armor
  • Melee Weapons

Items

  • Healing Salve4
  • Lesser Clarity Potion2
  • Scroll of Speed1

Control groups

Group 145
Set 7 2 1
Used 75 7 5
Actions by type
Right clicks
454
Selections
238
Control group selections
87
Control groups set
10
Build and train orders
64
Abilities
10
Basic commands
2
Item uses
2
Subgroup switches
0
Units removed from queue
1
Escape presses
0

Timeline

Orc
5,770

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,443 2:33 2,885 5:06 4,328 7:39 5,770 10:12
Army1,950
Economy600
Production640
Technology490
Support2,090
Orc
4,965

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,443 2:33 2,885 5:06 4,328 7:39 5,770 10:12
Army1,535
Economy900
Production540
Technology315
Support1,675
10:12 / 10:12
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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